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Controllable Jetpack Assistance https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=3&t=4721 |
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Author: | modserver [ Sun Mar 08, 2009 6:13 am ] |
Post subject: | Re: Controllable Jetpack Assistance |
Author: | PLAYER [ Tue Mar 17, 2009 4:52 pm ] |
Post subject: | Re: Controllable Jetpack Assistance |
Author: | Sheppard [ Tue Mar 17, 2009 7:11 pm ] |
Post subject: | Re: Controllable Jetpack Assistance |
Just adding "run Modfile" (I call mine modfiles) to the end of ost.con seems to work very well. |
Author: | MR PINK BALLS [ Tue Mar 17, 2009 7:35 pm ] |
Post subject: | Re: Controllable Jetpack Assistance |
Author: | PLAYER [ Tue Mar 17, 2009 7:51 pm ] |
Post subject: | Re: Controllable Jetpack Assistance |
Author: | Sheppard [ Tue Mar 17, 2009 8:03 pm ] |
Post subject: | Re: Controllable Jetpack Assistance |
I only .Active vehicles and weapons usually, if any thing else needs changed (control points, etc..) I just include that .con file and edit it, it's alot easier than activating them, when they are created right there in the same folder.... Vehicles and weapons are a different story though. Basically, I Think it's better to edit anything that is map my map, and .Active anything that would be a global change otherwise. |
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