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Battlefield Modding Tutorials BFMODS • View topic - Static objects

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 65 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 9  Next
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 Post subject: Re: Static objects
PostPosted: Wed Oct 03, 2007 8:06 pm 
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yea after pondering on it for a few muinuts after the last post i figured that out... thanks :shock:


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 Post subject: Re: Static objects
PostPosted: Wed Oct 03, 2007 8:52 pm 
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ok! wowowwowowoowowwooooooooooooooooooooo that dident work the vehicles spawned and i could spawn on them but you can get in them :( whats with that!


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 Post subject: Re: Static objects
PostPosted: Wed Oct 03, 2007 8:58 pm 
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Were you axis trying to get into a fletcher? Or allied trying to get in a hatsuzuki?

Also this is for DC right? I'm not sure how that would work..but DC shouldn't have any effect on vanilla vehicles..as far as i can tell.

Post your code!


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 Post subject: Re: Static objects
PostPosted: Wed Oct 03, 2007 10:29 pm 
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ok i think i might know what the problem is the vehicles i putt on ther wher the right ones for the teams but they wher ships..if im not mistaken ships are the only vehicles that wouldent work with because if u have a humvey for team 2 someone from team 1 can still get in it but not with ships and by makeing the templates teams more that 1 or 2 might not work with ships because of that im gunna try it with humveys and see what happens


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 Post subject: Re: Static objects
PostPosted: Wed Oct 03, 2007 10:32 pm 
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 Post subject: Re: Static objects
PostPosted: Wed Oct 03, 2007 10:39 pm 
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confirmed! my idea was correct it did indeed work with the humvee but not the ship :D


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 Post subject: Re: Static objects
PostPosted: Wed Oct 03, 2007 10:40 pm 
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 Post subject: Re: Static objects
PostPosted: Wed Oct 03, 2007 11:28 pm 
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awesome pink!

rock... :lol:


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