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Battlefield Modding Tutorials BFMODS • View topic - vehicles

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: vehicles
PostPosted: Mon May 09, 2005 8:26 am 
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Joined: Sun May 08, 2005 12:00 am
Posts: 68
Location: Germany
Hi!

another stupid question :roll: when i open the templates for Gazala,i
don't see anything in the templates,or object spawns.con about a heli. even though in the map there is an apache, and a hind? am i doing or opening the wrong file?(EDIT) ok, i got that figured out,and tested once on the dedicated server.exe,it worked once and only once,does anyone know why it doesn't work anymore?(man i was finally getting somewhere :cry:


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 Post subject:
PostPosted: Mon May 09, 2005 10:00 pm 
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Joined: Mon Aug 16, 2004 12:00 am
Posts: 2120
In ObjectSpawnTemplates.com make sure you dont change the spawner name, for example:

ObjectTemplate.create ObjectSpawner HeliSpawner
ObjectTemplate.setObjectTemplate 2 AH64
ObjectTemplate.setObjectTemplate 1 Mi24d
ObjectTemplate.MinSpawnDelay 40
ObjectTemplate.MaxSpawnDelay 80
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 40
ObjectTemplate.DamageWhenLost 20
ObjectTemplate.MaxNrOfObjectSpawned 2

Do not change the value in red, it must remain the same, but the values in blue can be changed to anything that is a spawnable object (vehicle, kit, etc)


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PostPosted: Mon May 09, 2005 10:30 pm 
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Joined: Mon Oct 25, 2004 12:00 am
Posts: 576
Location: 10 Missed Meals From Total Barbarism


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 Post subject:
PostPosted: Mon May 09, 2005 11:25 pm 
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Joined: Sun May 08, 2005 12:00 am
Posts: 68
Location: Germany


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PostPosted: Mon May 09, 2005 11:42 pm 
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Joined: Mon Dec 20, 2004 12:00 am
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 Post subject:
PostPosted: Tue May 10, 2005 8:07 am 
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Joined: Sun May 08, 2005 12:00 am
Posts: 68
Location: Germany
Hi Shownomercy!

ok thanks,i notice that you wrote 0=A-10, 1=MI24d, 2=AH64 and so on.
does that mean that when i have 10 different vehicles in one map, these numbers can also go up to 10?
and the link you gave me for whatever reason doesn't work,but thanks all the same!


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PostPosted: Tue May 10, 2005 3:23 pm 
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