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Battlefield Modding Tutorials BFMODS • View topic - sevrer problem with modding!! read.

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Tue Jul 15, 2008 9:14 pm 
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Joined: Sun Jul 13, 2008 7:29 pm
Posts: 168
so is there any way of bosting the health of the veihcle? as i originly increased the health of it in the objects.raf but the i encountered the problem of the server disconecting people, when i mean people i mean every one so is there nothing and as it has turbo a repair depo thing attached to it wouldnt work as 1 big fall and bag goes jeep, so yh any help would be good.?.

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PostPosted: Tue Jul 15, 2008 10:14 pm 
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Joined: Sun Dec 31, 2006 12:13 am
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Only way I can see of preventing 1-shot deaths with vehicles that have supply depots is to change the damage a zook/tank shell/whatever does to it...but that would require some knowledge of the damage system.


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PostPosted: Wed Jul 16, 2008 3:50 pm 
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Actually that's an interesting point. To double the effective health of a vehicle, just halve the damage that everything can do to it. Also halve the speed mod (or it's an exponential scale, I don't actually know) to reduce the fall damage it experiences.

I don't think mass can be changed server-side but that could even affect the ramming damage taken from other vehicles/trees.


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