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Battlefield Modding Tutorials BFMODS • View topic - interstate car in 1942

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: interstate car in 1942
PostPosted: Wed Mar 12, 2008 7:36 pm 
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Joined: Sun Jan 27, 2008 8:46 pm
Posts: 173
hey ummh
is it possible to take a car from interstate to 1942 in like battle fo britain? and people that got the map with the car and interstate wont crash and can use it?

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PostPosted: Wed Mar 12, 2008 9:14 pm 
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Does interstate use any vanilla 1942 maps? Like...you have the cars, but on old maps?

You're going to have to do what desert combat did for battle of britain i think....make a battle_of_britain.rfa that contains the cars in the objectspawns. But, if interstate doesn't have a version of it (BoB), you will need a client download.

If you make a patch file with interstate cars in it....I'm pretty sure they just won't spawn, or you'll get a crash of some sort.

So yeah...server side? I *think* no, unless interstate already has a BoB .rfa in its levels folder. If not...you might have to make a interstate version of it that players can download.


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PostPosted: Thu Mar 13, 2008 2:45 am 
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Location: UK / Sweden
The kantkho map I gave you basically demonstrates how to add a custom vehicle to a map
The Celica was not a stock interstate car.. I added it for that map. it could be added to any map using the same technique and in the same way you can poach stuff from other mods :)

Take a look through the rfa and give it a try...


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PostPosted: Thu Mar 13, 2008 11:58 am 
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i will try what i can do, and i cood make a download file for the BoB map with cars from interstate, IF i get it work.

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