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Battlefield Modding Tutorials BFMODS • View topic - Importing objects from to bf42 to bcv

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Fri Oct 16, 2009 3:59 pm 
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Joined: Thu Dec 11, 2008 10:02 am
Posts: 41
Hi,

I am trying to create a map where I need ( really want, actually^^ ) some bf42 objects.
I know how to convert objects from BF42 to BFV, having the positions when converting
BF42 maps makes it easy, but creating a new map it will be hard to find the right
positions aslong as I can't see the objects in Battlecraft Vietnam.

Regards and as always thanks for your help in advance.

PS: I am aware of the possibility of importing heightmap and adding the items in BC42,
importing the StaticObjects.con into the BF:V maps .con and then the objects.
Just wanted to know wether there is an easier possibility.


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PostPosted: Wed Nov 04, 2009 9:02 pm 
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Joined: Sun Nov 16, 2008 10:38 pm
Posts: 133
TO MAKE the objects show up in BCV or BF1942, edit the .lst file in the BCV of BC142 folders. Custom or the BF1942, or BFV ones.

It's kinda self explanitory once u open it.

Have any problems contact me via PM

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PostPosted: Wed Nov 04, 2009 9:22 pm 
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Joined: Thu Feb 05, 2009 7:54 pm
Posts: 487
Location: Germany
Or use Editor42.

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