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Battlefield Modding Tutorials BFMODS :: View topic - Helipad Probs
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

Helipad Probs
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=5168
Page 1 of 2

Author:  edo69 [ Wed Aug 12, 2009 6:39 pm ]
Post subject:  Helipad Probs

Hello,
I urgently need your help.
I changed the staticobjects.con (additional Helipad inserted)
These helipads are working but they are invisible for the players.
If the player save the modded map (ia_drang_003.rfa) into the level directory he sees everything.
My question: How do I change these pads so that everyone can see them?.
What have I done wrong?

please answer me to enra-team@t-online.de or edo69 here in the forum

Author:  toxicity [ Wed Aug 12, 2009 6:51 pm ]
Post subject:  Re: Helipad Probs

There is no way for a client to see a staticobject ssm, unless they have the patch. The only thing that can be seen is the O_Airtower_US1-3, and NVA 1-3.

EDIT: You can put a patchfile containing the staticobjects.con file in your levels folder for bfv?

Author:  Iced Earth [ Wed Aug 12, 2009 6:53 pm ]
Post subject:  Re: Helipad Probs

^ What he said.

Also, if you didn't want to add those objects toxicity mentioned, you could add a white flag to mark the places where helipad supply depots would be (to heal, reload, w/e)

Author:  Sheppard [ Wed Aug 12, 2009 7:10 pm ]
Post subject:  Re: Helipad Probs

Is this Icebloods:Vietnam?

This also has icebloods written all over it...

Author:  toxicity [ Wed Aug 12, 2009 7:12 pm ]
Post subject:  Re: Helipad Probs


Author:  Sheppard [ Wed Aug 12, 2009 7:16 pm ]
Post subject:  Re: Helipad Probs

Why not?

Author:  mrhowdoimod [ Thu Aug 13, 2009 6:33 am ]
Post subject:  Re: Helipad Probs

no this guy isn't him. he has much better grammar.

Author:  [TKO]Twist [ Thu Aug 13, 2009 6:49 am ]
Post subject:  Re: Helipad Probs

You cannot have static objects visible server side. You can add PCO's. The Airtowers are PCO, so are the stars and bars speakers and all vehicles.

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