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Battlefield Modding Tutorials BFMODS • View topic - Helipad Probs

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: Helipad Probs
PostPosted: Wed Aug 12, 2009 6:39 pm 
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Joined: Sat Apr 18, 2009 6:59 am
Posts: 4
Hello,
I urgently need your help.
I changed the staticobjects.con (additional Helipad inserted)
These helipads are working but they are invisible for the players.
If the player save the modded map (ia_drang_003.rfa) into the level directory he sees everything.
My question: How do I change these pads so that everyone can see them?.
What have I done wrong?

please answer me to enra-team@t-online.de or edo69 here in the forum


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 Post subject: Re: Helipad Probs
PostPosted: Wed Aug 12, 2009 6:51 pm 
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Joined: Fri Aug 01, 2008 1:01 am
Posts: 320
Location: Napoli / Italia
There is no way for a client to see a staticobject ssm, unless they have the patch. The only thing that can be seen is the O_Airtower_US1-3, and NVA 1-3.

EDIT: You can put a patchfile containing the staticobjects.con file in your levels folder for bfv?


Last edited by toxicity on Wed Aug 12, 2009 6:55 pm, edited 1 time in total.

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 Post subject: Re: Helipad Probs
PostPosted: Wed Aug 12, 2009 6:53 pm 
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Posts: 2027
^ What he said.

Also, if you didn't want to add those objects toxicity mentioned, you could add a white flag to mark the places where helipad supply depots would be (to heal, reload, w/e)


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 Post subject: Re: Helipad Probs
PostPosted: Wed Aug 12, 2009 7:10 pm 
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Posts: 1877
Is this Icebloods:Vietnam?

This also has icebloods written all over it...

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 Post subject: Re: Helipad Probs
PostPosted: Wed Aug 12, 2009 7:12 pm 
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Location: Napoli / Italia


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 Post subject: Re: Helipad Probs
PostPosted: Wed Aug 12, 2009 7:16 pm 
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Why not?

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 Post subject: Re: Helipad Probs
PostPosted: Thu Aug 13, 2009 6:33 am 
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Location: Charleston S.C.
no this guy isn't him. he has much better grammar.

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 Post subject: Re: Helipad Probs
PostPosted: Thu Aug 13, 2009 6:49 am 
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Posts: 1226
You cannot have static objects visible server side. You can add PCO's. The Airtowers are PCO, so are the stars and bars speakers and all vehicles.


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