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Battlefield Modding Tutorials BFMODS • View topic - whats is best textures for airmaps ?

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Tue Aug 11, 2009 10:34 pm 
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Hey. how about you be more observant :razz:

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PostPosted: Wed Aug 12, 2009 5:52 am 
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dw i go off topic alot and have very little attention span :D

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PostPosted: Wed Aug 12, 2009 6:33 am 
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PostPosted: Wed Aug 12, 2009 11:33 am 
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Good texturing with BC42 is close to impossible or at least very time-consuming.

If you want to have it looking good, I strongly suggest learning to use Ed42. It is far quicker than BC42 and allows easily for a far higher graphics quality.

But BC42 is fine for a first map, of course :) . And maps always can be retextured afterwards, no biggie there.

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PostPosted: Wed Aug 12, 2009 2:16 pm 
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I think Senshi is the only one that is almost near to on-topic in the Questions forums...
@bigunit: I was in S-Opz, but they're confusing me with the back and forth between COD4 and BFV, so I'm not officially in it.


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PostPosted: Wed Aug 12, 2009 10:06 pm 
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well they are now officaly in both cod4 and BFV cause they now have a server for COD4

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PostPosted: Thu Aug 13, 2009 3:38 pm 
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I personally use BC:vietnam to make my maps (terrain(not texture of terrain), vehicles, static objects, etc.) but I would like to learn how to texture with ED42 so I can have sweet textures in my new map.


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PostPosted: Thu Aug 13, 2009 5:26 pm 
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http://battlefieldsingleplayer.planetba ... rtcuts.htm

http://battlefieldsingleplayer.planetba ... h_ed42.htm

http://battlefieldsingleplayer.planetba ... itor42.htm

First is a keyboard reference list, the other are two texturing tutorials. Pick one ;)

Oh, and bookmark

http://battlefieldsingleplayer.planetba ... _index.htm

Really helpful repository.

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