Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
Jeep up air nitro https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=5031 |
Page 2 of 2 |
Author: | Losnar [ Mon Jul 13, 2009 4:24 am ] |
Post subject: | Re: Jeep up air nitro |
Author: | BoBD@N!trĀ¤ [ Mon Jul 13, 2009 1:13 pm ] |
Post subject: | Re: Jeep up air nitro |
Also depends of the height you want to reach A constant and/or violent honk code might be hard to handle verticaly If you want it to go like "hop hop hop" maybe turn the horn facing the ground and give it a projectile with a damagetype 1, materail2 70 and a forceOnExplosion 1 or 120 (speedmod 0 for the jeep anyway...) Not sure of the results at all You can do a lot of stuff (as crazy as useless) with the honk code or forceonexplosion, like vespa wheelies, stoppies...i even turned a ZSU into a lowrider... Test, fiddle, test, fiddle, crash, fiddle again, go mad, that's ssm life! PS: @Sheppard, sorry "i was bored" last nite |
Page 2 of 2 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |