Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
Seat on Player https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=4854 |
Page 2 of 4 |
Author: | [TKO]Twist [ Tue Apr 14, 2009 5:54 pm ] |
Post subject: | Re: Seat on Player |
Not really I crash I think. The PCO/seat would stay on the place where the soldier spawned I guess. |
Author: | Losnar [ Tue Apr 14, 2009 6:50 pm ] |
Post subject: | Re: Seat on Player |
Author: | Iced Earth [ Tue Apr 14, 2009 9:41 pm ] |
Post subject: | Re: Seat on Player |
I tried to do this awhile back...I think I used a hanomag seat. I might have attached it to a sniper helmet (not sure if that would even work). Anyways, my guess is that it will spawn wherever the soldier does and stay put..and not move with him. idk. |
Author: | Losnar [ Tue Apr 14, 2009 9:56 pm ] |
Post subject: | Re: Seat on Player |
Author: | Shadow [ Wed Apr 15, 2009 2:32 am ] |
Post subject: | Re: Seat on Player |
Author: | Boom [ Wed Apr 15, 2009 3:47 am ] |
Post subject: | Re: Seat on Player |
Hah, nice! Now to think of a practical use for this... I'll get back to you on that one... |
Author: | Losnar [ Wed Apr 15, 2009 5:31 pm ] |
Post subject: | Re: Seat on Player |
Author: | Sheppard [ Wed Apr 15, 2009 7:12 pm ] |
Post subject: | Re: Seat on Player |
If there's a way, (which there likely isn't-this is a modding fantasy of mine) We should make suicide soldier, that after a certain amount of time soldiers explode and then BfSoldier kills would be everywhere! Or at least give bots a suicide pack instead of grenades. Join server BOOM 20 bots explode. |
Page 2 of 4 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |