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Battlefield Modding Tutorials BFMODS • View topic - Seat on Player

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: Re: Seat on Player
PostPosted: Wed Apr 15, 2009 7:18 pm 
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Joined: Thu Jun 19, 2008 6:31 pm
Posts: 34
Location: Germany
@losnar:yes i've done it already but i have to test it with some other real player because i cant see where i'm at when i'm on a bot, i will take some screens but its already funny^^


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 Post subject: Re: Seat on Player
PostPosted: Thu Apr 16, 2009 1:06 pm 
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Joined: Tue Nov 27, 2007 7:56 pm
Posts: 1226
Have you tested it server side? And have you noticed any changes in the camera position? Because when I tried armor effects in the "enemy team on your minimap" thread I noticed a difference when going 3th person in a vehicle..


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 Post subject: Re: Seat on Player
PostPosted: Fri Apr 17, 2009 1:41 am 
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Joined: Thu Jun 19, 2008 6:31 pm
Posts: 34
Location: Germany
SSM - doesn't seems to work (crashes) - also by using spawners

CSM - i think it only works on singleplayer(multiplayer crashes)

the crash is almost always the same - connection problems after pushing 'e' near a soldier and after a while the server shuts down

any ideas to fix it?

@twist: u mean the vehicle which u add to the soldier or do u mean global? i only tried mortars(incl. a new invisible mortar) and i can only use 1 view, but yes its a little bit different i think

Edit: i tried it with a huey an now i know what u mean twist its an other camera position(a little bit down)


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 Post subject: Re: Seat on Player
PostPosted: Fri Apr 17, 2009 1:46 pm 
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Posts: 1226
Yes, it should look like the camera wants you to see the mortar aswell. I added my mortar 100 metres above my head. When I entered a jeep and got in 3th person it was like I was in a AC-47. The camera was really far away. When I did it SSM the mortar wasn't showing. I still had a few strange side effects - I could walk into vehicles. CSM it worked perfectly in a network game. But I wasn't going for entering my mortar. I just wanted to follow me around the map.


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 Post subject: Re: Seat on Player
PostPosted: Fri Apr 17, 2009 3:29 pm 
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Posts: 34
Location: Germany
but it was possible to enter the vehicle without a crash on a multiplayergame?


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 Post subject: Re: Seat on Player
PostPosted: Fri Apr 17, 2009 4:49 pm 
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I didn't try that... I'd guess it would crash.


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 Post subject: Re: Seat on Player
PostPosted: Fri Apr 17, 2009 5:45 pm 
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 Post subject: Re: Seat on Player
PostPosted: Mon Apr 20, 2009 7:55 pm 
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Posts: 1209
Someone try this server side please:

objecttemplate.active <SoldierA1>
ObjectTemplate.addArmorEffect 50 FLAG 2/2/2

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