Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Sun Apr 05, 2009 2:25 pm 
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Joined: Sun Nov 16, 2008 10:38 pm
Posts: 133
Okay well recently I have been modding a map, i made CSM named Carrier Encounter.

If anyone has played BFV then you will know that when the briefing comes up it shows the badges of the two forces. I wanted the American/allied badge to be a custom badge. Is there anyway to do this without making a whole new mod folder.

This is what i put in the init.con file.
Code:
game.setTeamInsignia 2 ../../BfVietnam/levels/Carrier_Encounter/Textures/blackhawks.dds


This should work right?????

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[Sexy]Leapord
http://www.wfvietnam.webs.com

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PostPosted: Mon Apr 06, 2009 3:16 pm 
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Joined: Tue Nov 27, 2007 7:56 pm
Posts: 1226
Try adding it like this : "path"


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PostPosted: Sun Dec 06, 2009 10:26 am 
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Joined: Wed Dec 19, 2007 8:21 pm
Posts: 256
I have recently tried to put a custom badge in the game and am having difficulty with it showing up also. I have another custom map where I know the pathway is correct and yet the image does not show up.

I have saved the image as a .dds file with alpha.

Can someone explain the black line that is put around the badge object?

Ok i figured it out. Had to go with the DXT3 image.


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