Battlefield Modding Tutorials BFMODS https://battlefieldmodding.com/ssm/phpBB3/ |
|
LogTrap Bridges & Walls <SSM> https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=4786 |
Page 2 of 5 |
Author: | Sheppard [ Thu Mar 26, 2009 9:24 am ] |
Post subject: | Re: LogTrap Bridges & Walls <SSM> |
You should leave them how they were, and then you have destructible bridges. Shoot the logs out and boom no more bridge. |
Author: | freddy [ Thu Mar 26, 2009 6:25 pm ] |
Post subject: | Re: LogTrap Bridges & Walls <SSM> |
one can change material ssm? didnĀ“t know that |
Author: | Iced Earth [ Thu Mar 26, 2009 8:02 pm ] |
Post subject: | Re: LogTrap Bridges & Walls <SSM> |
Author: | [TKO]Twist [ Thu Mar 26, 2009 8:40 pm ] |
Post subject: | Re: LogTrap Bridges & Walls <SSM> |
DesertFox, didn't you read the first post? |
Author: | Sheppard [ Thu Mar 26, 2009 9:16 pm ] |
Post subject: | Re: LogTrap Bridges & Walls <SSM> |
Sorry.... Gosh! |
Author: | mrhowdoimod [ Sun Mar 29, 2009 7:48 am ] |
Post subject: | Re: LogTrap Bridges & Walls <SSM> |
Author: | Sheppard [ Sun Mar 29, 2009 3:58 pm ] |
Post subject: | Re: LogTrap Bridges & Walls <SSM> |
Author: | Boom [ Mon Mar 30, 2009 3:45 am ] |
Post subject: | Re: LogTrap Bridges & Walls <SSM> |
So after extensive testing I've found that the LogTraps can still be triggered. Bullets & Explosions have no effect... but it seems that objects (such as vehicles or soldiers) bumping into the logs can randomly trigger them. Is the solution to try a different material # or is there something else to solve this? |
Page 2 of 5 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |