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BFV : Making a Shovel into a Weapon : SSM https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=4607 |
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Author: | Boom [ Wed Jan 14, 2009 9:45 am ] |
Post subject: | BFV : Making a Shovel into a Weapon : SSM |
Author: | [TKO]Twist [ Wed Jan 14, 2009 3:43 pm ] |
Post subject: | Re: BFV : Making a Shovel into a Weapon : SSM |
CanSelectWhenNoAmmo? |
Author: | Apache Thunder [ Wed Jan 14, 2009 7:58 pm ] |
Post subject: | Re: BFV : Making a Shovel into a Weapon : SSM |
Did you try setting Magsize to -1? "-1" Tends to mean unlimited when used with certain commands. |
Author: | mrhowdoimod [ Wed Jan 14, 2009 8:35 pm ] |
Post subject: | Re: BFV : Making a Shovel into a Weapon : SSM |
Why did you post this in the bf1942 section? |
Author: | Boom [ Wed Jan 14, 2009 10:25 pm ] |
Post subject: | Re: BFV : Making a Shovel into a Weapon : SSM |
Author: | mrhowdoimod [ Wed Jan 14, 2009 11:31 pm ] |
Post subject: | Re: BFV : Making a Shovel into a Weapon : SSM |
Yeah i'm actually not sure why BFV/BF2/BF2142 doesn't have a questions/tutorials/maps+weapons+vehicles modded section for each of them. |
Author: | mrhowdoimod [ Wed Jan 14, 2009 11:35 pm ] |
Post subject: | Re: BFV : Making a Shovel into a Weapon : SSM |
Can you have ObjectTemplate.inputfire c_PIfire in your code on a hand weapon? I know that sounds crazy but at least in bf1942 ( I don't have bfv) the handweapons.con doesn't have the line ObjectTemplate.inputfire c_PIfire anywhere in it. or anything like it. |
Author: | Apache Thunder [ Thu Jan 15, 2009 2:15 am ] |
Post subject: | Re: BFV : Making a Shovel into a Weapon : SSM |
Well the BFV section lacks a questions forum like this one. So I think its fine for now untill the forum admin decides to properly set up the BFV only version of this section. So right now I only see no reason to move this thread. |
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