Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

Objects on Carriers
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=4455
Page 2 of 2

Author:  [TKO]Twist [ Sun Oct 26, 2008 12:56 pm ]
Post subject:  Re: Objects on Carriers

Freddy is right, just .active the spawner and change it to what it should be.

Page 2 of 2 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/