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WW2 mod Defguns https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=4342 |
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Author: | ModNoob [ Mon Sep 01, 2008 9:05 pm ] |
Post subject: | WW2 mod Defguns |
ive searched but cant find anything on being able to rotate the defgun turrets 360 degrees. any help? |
Author: | Losnar [ Mon Sep 01, 2008 9:12 pm ] |
Post subject: | Re: WW2 mod Defguns |
Author: | ModNoob [ Tue Sep 02, 2008 6:12 am ] |
Post subject: | Re: WW2 mod Defguns |
I was hoping to use it server side but thanks for your help Losnar |
Author: | Losnar [ Wed Sep 03, 2008 3:17 am ] |
Post subject: | Re: WW2 mod Defguns |
You could always just spawn another gun opposite the current one.. |
Author: | [TKO]Twist [ Fri Sep 05, 2008 3:15 pm ] |
Post subject: | Re: WW2 mod Defguns |
What about looking into the Sheridan topgun? It has 360 degrees rotation. |
Author: | Urglub [ Fri Sep 05, 2008 3:17 pm ] |
Post subject: | Re: WW2 mod Defguns |
Well, you can turn tower, but you don't see it. It's a SS CS thingi. If rotation is 120/0/0 you make it 0/0/0 but clients can't see that. |
Author: | [TKO]Twist [ Fri Sep 05, 2008 3:20 pm ] |
Post subject: | Re: WW2 mod Defguns |
Ah in that way, BTW, what is it with all the ModNoob, IneedtoMod, HowtoMod usernames? It's freaking annoying. Get a real names nabs. |
Author: | MR PINK BALLS [ Sat Sep 06, 2008 2:47 am ] |
Post subject: | Re: WW2 mod Defguns |
Yea get a name that putts hair on you chest ,or balls in my case |
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