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oh-6 with zippo flamethrower https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=4307 |
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Author: | andrewvw [ Sat Aug 23, 2008 1:33 am ] |
Post subject: | oh-6 with zippo flamethrower |
Author: | andrewvw [ Sat Aug 23, 2008 3:53 am ] |
Post subject: | Re: oh-6 with zippo flamethrower |
Author: | andrewvw [ Sat Aug 23, 2008 4:15 am ] |
Post subject: | Re: oh-6 with zippo flamethrower |
hehe impatient again.. i got the positions, i decided to keep gunz, now i want to know if i can disable arty thing i set the flames for ObjectTemplate.inputFire c_PIAltFire so can someone tell me wat to do so i can stop the loach from callin for artillery? |
Author: | andrewvw [ Sat Aug 23, 2008 4:48 am ] |
Post subject: | Re: oh-6 with zippo flamethrower |
ok i got it.. without help -.- sorry for the unnecessary post again.. |
Author: | [TKO]Twist [ Sat Aug 23, 2008 7:49 am ] |
Post subject: | Re: oh-6 with zippo flamethrower |
That sure is a CSM. Losnar made a Oh-6 with a third position flamethrower underneath it, go search for it. |
Author: | andrewvw [ Sat Aug 23, 2008 6:18 pm ] |
Post subject: | Re: oh-6 with zippo flamethrower |
Author: | [TKO]Twist [ Sat Aug 23, 2008 6:39 pm ] |
Post subject: | Re: oh-6 with zippo flamethrower |
No way flames are visible ssm. |
Author: | andrewvw [ Sat Aug 23, 2008 7:41 pm ] |
Post subject: | Re: oh-6 with zippo flamethrower |
but why? zippo flames r visible.. IM CONFUSED NOW! lol |
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