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Battlefield Modding Tutorials BFMODS :: View topic - oh-6 with zippo flamethrower
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oh-6 with zippo flamethrower
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=4307
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Author:  andrewvw [ Sat Aug 23, 2008 1:33 am ]
Post subject:  oh-6 with zippo flamethrower


Author:  andrewvw [ Sat Aug 23, 2008 3:53 am ]
Post subject:  Re: oh-6 with zippo flamethrower


Author:  andrewvw [ Sat Aug 23, 2008 4:15 am ]
Post subject:  Re: oh-6 with zippo flamethrower

hehe impatient again..
i got the positions, i decided to keep gunz, now i want to know if i can disable arty thing
i set the flames for ObjectTemplate.inputFire c_PIAltFire
so can someone tell me wat to do so i can stop the loach from callin for artillery?

Author:  andrewvw [ Sat Aug 23, 2008 4:48 am ]
Post subject:  Re: oh-6 with zippo flamethrower

ok i got it.. without help -.- sorry for the unnecessary post again..

Author:  [TKO]Twist [ Sat Aug 23, 2008 7:49 am ]
Post subject:  Re: oh-6 with zippo flamethrower

That sure is a CSM.
Losnar made a Oh-6 with a third position flamethrower underneath it, go search for it.

Author:  andrewvw [ Sat Aug 23, 2008 6:18 pm ]
Post subject:  Re: oh-6 with zippo flamethrower


Author:  [TKO]Twist [ Sat Aug 23, 2008 6:39 pm ]
Post subject:  Re: oh-6 with zippo flamethrower

No way flames are visible ssm.

Author:  andrewvw [ Sat Aug 23, 2008 7:41 pm ]
Post subject:  Re: oh-6 with zippo flamethrower

but why? zippo flames r visible.. IM CONFUSED NOW! lol

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