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Battlefield Modding Tutorials BFMODS :: View topic - POE and Battlecraftvietnam
Battlefield Modding Tutorials BFMODS
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POE and Battlecraftvietnam
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=4168
Page 1 of 1

Author:  Refuse2lose [ Thu Jul 10, 2008 6:24 pm ]
Post subject:  POE and Battlecraftvietnam

I have a .lsg and .cfg files for the POE mod which I understand if they are placed into the Battlecraft root folder should make it so I can see the POE objects in battlecraftvietnam. I then saw an additional folder called StandardMesh which has files called *.SAMPLES.

I am assuming these are simply graphics of each model in the mod. Do the POE .samples go in the StandardMesh folder or is a subfolder of StandardMesh created inside of the StandardMesh folder?

Still having trouble trying to see the POE objects in Battlecraftvietnam. Is there any more clear instruction on this?

Secondly, does anyone have a list of POE weapons and vehicles. Pictures and the code names would be awesome, but code names would do just nicely.

Author:  myaabe [ Thu Jul 10, 2008 7:57 pm ]
Post subject:  Re: POE and Battlecraftvietnam

Put the cfg. and the lst. into the root directory... Never had to put the samples anywhere.
I think they are just for us to see what the POE standardmesh looked like.

Author:  Refuse2lose [ Thu Jul 10, 2008 10:09 pm ]
Post subject:  Re: POE and Battlecraftvietnam

Thanks.

The cfg. file seems to dissappear from the root directory i put it in.

However, I do now see POE items in the editor.

However, when I opened Mount Cassino, i didnt see any of the building or pretty much anything except the terrain. Most things BCV did not have and knocked them out. Does this mean my cfg and lst files are out of date or something?

Author:  Zomme [ Fri Jul 11, 2008 1:14 pm ]
Post subject:  Re: POE and Battlecraftvietnam

Cassino is a WW2 map, nearly all object on map has been imported on it, its not a 100% PoE map.
Same as if u look PoE Gazala or PoE El Alamein.

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