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Battlefield Modding Tutorials BFMODS • View topic - OH-6 in OST

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: OH-6 in OST
PostPosted: Sun Jun 29, 2008 5:29 am 
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Posts: 3
Hi,
I've been messing w/some ssm's in coop BFV, have a working patch file, but there is a problem with the OH-6, which I added to the vanilla Ia Drang (as the US option for the ZSU spawn).

If a bot tries to jump in the OH-6 (and they seem to only attempt to do so if invited, ie, if I use the follow me command on a nearby bot), my test dedicated server always crashes.

If I don't invite a bot into the OH-6, the map runs fine, to completion.

I imagine there is some bot strategy for OH-6 missing, but not sure. Any thoughts/suggestions?

Thanks,
tws


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 Post subject: Re: OH-6 in OST
PostPosted: Sun Jun 29, 2008 5:32 am 
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 Post subject: Re: OH-6 in OST
PostPosted: Sun Jun 29, 2008 9:43 am 
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Urglub will come soon with a list of vehicle which don't suit bots...


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 Post subject: Re: OH-6 in OST
PostPosted: Sun Jun 29, 2008 11:25 am 
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Posts: 2015
I will??? OK.
OH-6 and BRDM as far as I know.

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 Post subject: Re: OH-6 in OST
PostPosted: Sun Jun 29, 2008 4:48 pm 
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Dratted bots. :mad: Ok, thanks for the confirm...

tws


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 Post subject: Re: OH-6 in OST
PostPosted: Mon Jun 30, 2008 2:01 am 
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So then related question :?: - easy way to limit OH-6 to a single passenger? The bots don't seem to try to board it without being asked, so if I could just prevent any passengers that might do the trick....

Thanks,
tws


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 Post subject: Re: OH-6 in OST
PostPosted: Mon Jun 30, 2008 4:24 am 
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Losnar modded the BRDM vehicle to block position 1 from being able to be entered when someone is in position 2. I'm sure you could use a similar bit of code to block the passenger seat. Of course Bots work differently (they magically teleport into vehicles... I've seen it!) so I'm not entirely sure it'd even work...

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 Post subject: Re: OH-6 in OST
PostPosted: Mon Jun 30, 2008 6:11 am 
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Posts: 2015
Bots cheats, they don't listen to things sometime. ;-)
As for what Losnar did, lthink he moved enter radius a bit down in ground so you just can enter in pos 2.
And bots cheat and jump in any way! :evil:
They don't care if it's not there or if it is.
They are programed to jump into vehicle from about 10 meters, they do what ever.

Darn bots.

And yes, bots jump into OH-6 choppers when they are the hottest around.

Try set value on it to 0 0 and 1 0, might help.
Imminent crash is sure to happen though.

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