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Battlefield Modding Tutorials BFMODS • View topic - Poe SP how would I?uh60 q

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Tue Apr 15, 2008 7:11 pm 
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Joined: Mon Oct 25, 2004 12:00 am
Posts: 576
Location: 10 Missed Meals From Total Barbarism
Make uh60 medevac drop more than 3 napalms?
its ok to have it take place of ammo crate,....

don't laugh at my code :lol:
I tried to add as many repair points as I could none reload it

rem ** helo napalm***
ObjectTemplate.active UH-60Q
ObjectTemplate.numberOfWeaponIcons 1
ObjectTemplate.primaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.addFireArmsPosition 0/5.00/0 0/-5.0/0
ObjectTemplate.addFireArmsPosition -5.00/0/0 -5.0/5.0/0
ObjectTemplate.addFireArmsPosition 0/10.00/0 0/-10.0/0
ObjectTemplate.addFireArmsPosition -10.00/0/0 -10.0/10.0/0
ObjectTemplate.addFireArmsPosition 0/15.00/0 0/-15.0/0
ObjectTemplate.addFireArmsPosition -15.00/0/0 -15.0/15.0/0
ObjectTemplate.addFireArmsPosition 0/20.00/0 0/-20.0/0
ObjectTemplate.addFireArmsPosition -20.00/0/0 -20.0/20.0/0
ObjectTemplate.setBlastAmmoCount 1
ObjectTemplate.active UH-60QComplex
ObjectTemplate.addTemplate repairpoint
ObjectTemplate.addTemplate GenericChopperSupplyDepot
ObjectTemplate.addTemplate NapalmBomb
ObjectTemplate.setPosition 0/-2/0
ObjectTemplate.addTemplate AmmoboxSupplyDepot
ObjectTemplate.addTemplate AmmoboxVehicleSupplyDepot
ObjectTemplate.addTemplate Jetrepairpoint


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PostPosted: Tue Apr 15, 2008 9:55 pm 
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Joined: Thu Mar 15, 2007 2:22 pm
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PostPosted: Wed Apr 16, 2008 12:22 am 
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Joined: Mon Oct 25, 2004 12:00 am
Posts: 576
Location: 10 Missed Meals From Total Barbarism
put it in context
never seen that before
my stuff is there
just add it where it should go
tx


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PostPosted: Wed Apr 16, 2008 3:37 am 
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PostPosted: Wed Apr 16, 2008 6:16 am 
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Posts: 2015

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PostPosted: Thu Sep 11, 2008 9:57 pm 
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Joined: Mon Oct 25, 2004 12:00 am
Posts: 576
Location: 10 Missed Meals From Total Barbarism
last call
tried ammotype freddy no go


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PostPosted: Fri Sep 12, 2008 12:17 am 
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Joined: Thu Mar 15, 2007 2:22 pm
Posts: 1253
uhm i´m out of ideas :?


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PostPosted: Fri Sep 12, 2008 1:06 am 
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Joined: Thu Oct 19, 2006 5:03 am
Posts: 1209
There's lots wrong with that code it looks. Are you adding firearms positions to the chopper itself???

Try increasing the radius on the supplies.

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Last edited by Losnar on Fri Sep 12, 2008 1:20 am, edited 2 times in total.

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