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Creating a Trip Flare for ssm is it possible? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=3495 |
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Author: | Zomme [ Sun Oct 28, 2007 12:49 pm ] |
Post subject: | Creating a Trip Flare for ssm is it possible? |
Creating a trip flare for serverside, is it possible? the HUD menu will not change optic, however using the script given on server side it should work? I really dont know, i found this on the MDT BFV tuto. page, U guys got more experience to know if this can work on not. Do U think it can work? Movie: http://mdt.planetbattlefield.gamespy.co ... flare1.mpg Tuto: http://mdt.planetbattlefield.gamespy.co ... flare.shtm Any suggestion or commentare would be apreciate, Thanks Zomme |
Author: | Losnar [ Sun Oct 28, 2007 3:48 pm ] |
Post subject: | Re: Creating a Trip Flare for ssm is it possible? |
You might be able to edit the bouncing betty or a similar weapon to shoot a smoke grenade upward. Sgrenades will always show up server side. |
Author: | Urglub [ Mon Oct 29, 2007 7:10 am ] |
Post subject: | Re: Creating a Trip Flare for ssm is it possible? |
And if you look at smoke grenade code that hurts(old topic), you have one going. |
Author: | Refuse2lose [ Thu Mar 27, 2008 12:17 am ] |
Post subject: | Re: Creating a Trip Flare for ssm is it possible? |
Author: | Refuse2lose [ Thu Jul 10, 2008 10:17 pm ] |
Post subject: | Re: Creating a Trip Flare for ssm is it possible? |
Anyone got this to work successuflly? |
Author: | MR PINK BALLS [ Fri Jul 11, 2008 2:57 am ] |
Post subject: | Re: Creating a Trip Flare for ssm is it possible? |
Maybe you can also use some code from the anti personell landmine so when someone walks over it the weapon enguages |
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