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Battlefield Modding Tutorials BFMODS • View topic - Creating a Trip Flare for ssm is it possible?

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6 posts ] 
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PostPosted: Sun Oct 28, 2007 12:49 pm 
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Joined: Fri Sep 14, 2007 5:27 pm
Posts: 56
Creating a trip flare for serverside, is it possible? the HUD menu will not change optic, however using the script given on server side it should work? I really dont know, i found this on the MDT BFV tuto. page, U guys got more experience to know if this can work on not.

Do U think it can work?
Movie:
http://mdt.planetbattlefield.gamespy.co ... flare1.mpg

Tuto:
http://mdt.planetbattlefield.gamespy.co ... flare.shtm

Any suggestion or commentare would be apreciate,
Thanks Zomme


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PostPosted: Sun Oct 28, 2007 3:48 pm 
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You might be able to edit the bouncing betty or a similar weapon to shoot a smoke grenade upward. Sgrenades will always show up server side.

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PostPosted: Mon Oct 29, 2007 7:10 am 
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Posts: 2015
And if you look at smoke grenade code that hurts(old topic), you have one going.

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PostPosted: Thu Mar 27, 2008 12:17 am 
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PostPosted: Thu Jul 10, 2008 10:17 pm 
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Anyone got this to work successuflly?


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PostPosted: Fri Jul 11, 2008 2:57 am 
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Maybe you can also use some code from the anti personell landmine so when someone walks over it the weapon enguages


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