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Battlefield Modding Tutorials BFMODS :: View topic - Nos
Battlefield Modding Tutorials BFMODS
https://battlefieldmodding.com/ssm/phpBB3/

Nos
https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=3461
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Author:  CrAzYbOy [ Sun Oct 21, 2007 12:51 am ]
Post subject:  Nos


Author:  Losnar [ Sun Oct 21, 2007 3:41 am ]
Post subject:  Re: Nos

Are you blind? Look 5 topics down.

And there ain't no katyusha rocket in BFV.

Author:  CrAzYbOy [ Sun Oct 21, 2007 6:31 am ]
Post subject:  Re: Nos

Well im sorry! im new at modding i was just asken if thats how i would add it and wat engines are there?

Author:  CrAzYbOy [ Sun Oct 21, 2007 6:45 am ]
Post subject:  Re: Nos


Author:  Hal Moore [ Sun Oct 21, 2007 2:26 pm ]
Post subject:  Re: Nos

hey...um... what ever happened to my idea btw...


NONE of the codes in 12 page topic work, except that heavenly honk code on page 5.
not even client side.

Author:  Losnar [ Sun Oct 21, 2007 2:39 pm ]
Post subject:  Re: Nos

You can't add engines to vehicles in BFV with a SSM.

You can alter the honk code to your liking though.

Author:  CrAzYbOy [ Sun Oct 21, 2007 6:01 pm ]
Post subject:  Re: Nos

so i cant add nos at all to my server by SSM?

Author:  Hal Moore [ Sun Oct 21, 2007 6:16 pm ]
Post subject:  Re: Nos

you can use the honk code. you can even mod it for continuous. but u CAN NOT add engines server side. idk.
client side the only hope is adding another land engine or adding a sea engine....
idk. its a stupid error they have in here, it works fine in 1942.......

anyways, the honk code works fine. just make sure its facing backwards and its on right click, and go find a few ramps.

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