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Scaling Issues https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=23&t=3198 |
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Author: | Zaitsef [ Fri Jul 27, 2007 9:45 pm ] |
Post subject: | Re: Scaling Issues |
i might add this ... It is possible to change Lod Distance serverside, coded in geometries. this will e.g. reveal a AA gun only when ur flying real close to it. |
Author: | Losnar [ Fri Jul 27, 2007 9:57 pm ] |
Post subject: | Re: Scaling Issues |
Very nice info, thx |
Author: | Urglub [ Sat Jul 28, 2007 9:02 am ] |
Post subject: | Re: Scaling Issues |
Author: | Zaitsef [ Sat Jul 28, 2007 1:07 pm ] |
Post subject: | Re: Scaling Issues |
Author: | Losnar [ Sat Jul 28, 2007 5:45 pm ] |
Post subject: | Re: Scaling Issues |
Author: | Boom [ Mon Jul 30, 2007 3:19 pm ] |
Post subject: | Scaling Issues SOLVED! |
Author: | Refuse2lose [ Sun Sep 20, 2009 5:24 pm ] |
Post subject: | Re: Scaling Issues |
I have finished making a map on bcv and notice the viewing distance of the trees is messed up. As I fly over the terrain, trees pop up in front of me although I can see further into the distance. Far off in the distance, the terrain appears as though there are no trees. I have checked the treeLOD and nothing seems to have changed there. Has anyone else came across this issue before? |
Author: | freddy [ Sun Sep 20, 2009 7:19 pm ] |
Post subject: | Re: Scaling Issues |
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