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Battlefield Modding Tutorials BFMODS • View topic - Spawn vehicles with a weapon, is it possible?

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Tue Jul 17, 2007 1:50 pm 
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PostPosted: Tue Jul 17, 2007 4:43 pm 
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PostPosted: Tue Jul 17, 2007 5:29 pm 
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PostPosted: Tue Jul 17, 2007 7:08 pm 
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alright ill pm my application to ya on TKO forums.


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wow so many posts since the omne i responded to. i pmed ya anyways, little late to change that. sry bout all the off topics.

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PostPosted: Fri Jul 20, 2007 9:33 am 
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PostPosted: Fri Jul 20, 2007 2:27 pm 
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Now this is some good stuff...
Can't wait to see that PCO Minigun turret turned into a mobile turret platform! The engineer kit is about to get beefed up.

In theory spawning "soulless" soldiers could eventually turn into creating civilians. Let's say it's a map with NVA vs. US. You could try spawning Vietcong in villages/huts/buildings/etc. and they'd make great decoys. Since you don't get any points/kills for killing them, it wouldn't be to anyones advantage to kill them. However as of right now they're all standing still... if someone could figure out a way to have them move, possibly in a set path like a bot, that'd be great. Urglub, I know they're technically not "bots"... but you do have a lot of AI pathing experience, any ideas?

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PostPosted: Fri Jul 20, 2007 6:46 pm 
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just think of the possibilities now...

zombies

zombies wonderin around killing the players. players killing players too. sounds like fun on a custom map made especially for this.

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