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Battlefield Modding Tutorials BFMODS • View topic - dilemma...

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Post subject: dilemma...
PostPosted: Sun Jul 01, 2007 3:32 pm 
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 Post subject: Re: dilemma...
PostPosted: Sun Jul 01, 2007 5:40 pm 
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Dunno why they'd self heal..

Most people have removed the towers from the map entirely, why do you wish to keep them?

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 Post subject: Re: dilemma...
PostPosted: Sun Jul 01, 2007 6:24 pm 
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Remove towers from OFD! :shock:
That's like making babies without dippin the salami?

Somewhere you have a supplybox attached to them.

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 Post subject: Re: dilemma...
PostPosted: Sun Jul 01, 2007 6:32 pm 
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TKO's OFD has tons of air vehicles, NO flags, and the tower spawners are used for things like a Loach spawning on the tango. It's a very popular map!

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 Post subject: Re: dilemma...
PostPosted: Sun Jul 01, 2007 7:28 pm 
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Conquest without flags and towers?
Isn't that like eating without puttin anything in your stomach? :shock: :shock:

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 Post subject: Re: dilemma...
PostPosted: Sun Jul 01, 2007 10:05 pm 
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this is what i've done with those spawners...


I don't know where those supply points would have come from...i didn't add anything other then what i posted.... other then like i said, the same thing for all the towers,and PCO's... i attached the AT_ spawner to the tower...basically thats it... can't see what i woulda done to make it do this...

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 Post subject: Re: dilemma...
PostPosted: Mon Jul 02, 2007 8:36 pm 
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ya ever been walking along.... totally thinking of something else, when a thought hit you like a brick... well that happened to me today... so, i came home and tried it... and low and behold, it worked! what was that thought....? check for friendly fire settings... that's what was causing the self healing... FF was off.

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 Post subject: Re: dilemma...
PostPosted: Mon Jul 02, 2007 8:49 pm 
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Ok, problem solved. Goody.
Now I'm a bit confused. :shock:
Why did towers repair themself when FF was off?
Or didn't they take damage when you shot at them, same team as tower?

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