Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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PostPosted: Mon Jul 14, 2008 6:28 am 
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Joined: Tue May 27, 2008 5:51 am
Posts: 49
freddy wrote:
ObjectTemplate.BlastAmmoCount 1 works in bf42 to but its bolean (0 or 1)

adding addFireArmsPosition in bf42
ex
Code:
ObjectTemplate.addFireArmsPosition 0/0/0 0/0/0


1942 or 2142?

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-AwesomeATrain with the Six String

Changing the battlefield, one line at a time.

((RC)) jlc102127 wrote:
praying that you will be able to get a job and replace your dying friend with a new one.


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PostPosted: Mon Jul 14, 2008 4:38 pm 
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Joined: Thu Mar 15, 2007 2:22 pm
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oh.. 1942 :?


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PostPosted: Fri Jul 18, 2008 4:25 am 
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Joined: Tue May 27, 2008 5:51 am
Posts: 49
Hey guys, I found something with a barrel that i'll try. I noticed that walkers, jeeps, and several other weapons and vehicles have their projectiles launch from either side of the vehicle so I'll give that a try.

_________________
-AwesomeATrain with the Six String

Changing the battlefield, one line at a time.

((RC)) jlc102127 wrote:
praying that you will be able to get a job and replace your dying friend with a new one.


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 Profile Send private message E-mail  
 
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