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Fixing the included Civilian Vehicles? https://battlefieldmodding.com/ssm/phpBB3/viewtopic.php?f=18&t=1779 |
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Author: | Jesseh [ Thu Sep 29, 2005 1:38 am ] |
Post subject: | Fixing the included Civilian Vehicles? |
Here's some mug-shots of "Civiliancar2" as it's labeled in the Objects_server.zip file. (wow...the Special Forces truck minus the gun....go figure, this was cut for the expansion, obviously) Anyway, this one and truck1 seem to have rather complete code, but when you try to enter either of them, the game gives you the wonderful trip to the desktop. Anyone had experience with these vehicles or in-depth knowledge of the other vehicles to know what might cause this? |
Author: | Harry [ Thu Sep 29, 2005 12:44 pm ] |
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Author: | Jesseh [ Thu Sep 29, 2005 6:07 pm ] |
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Author: | Harry [ Thu Sep 29, 2005 9:17 pm ] |
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Author: | Jesseh [ Thu Sep 29, 2005 11:07 pm ] |
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Author: | Superfuzz [ Fri Sep 30, 2005 3:21 pm ] |
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My mod has this truck as a minelayer. Take a look at that. I added a hud, more PCOs, sounds, and new engine (more like the humvee). |
Author: | Jesseh [ Sun Oct 02, 2005 3:05 am ] |
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