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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: DCF No Fly Zone Corrupt RFA File

Posted: Wed Jan 12, 2005 9:57 am 

Replies: 5
Views: 2136


I am wondering wheather you have a corrupt file. I use Col C.'s RFA Explorer and I open DC-Final's NFZ day one (which is DC_No_Fly_Zone.rfa) and inside the ctf folder I can access the ControlPointTemplates.con fine. No crashes. No popups. If you would like I can paste the entire thing here for you t...

 Forum: Questions / Need Assistance   Topic: No FLy Zone

Posted: Thu Jan 13, 2005 5:41 am 

Replies: 10
Views: 4337


Same Mighty? Yes the Control points can be moved but I don't know if the client side will still show the old points as well. I changed the Control Points in Stalingrad to the same as in CTF for conquest play, and the old points still showed on the client end as well as the new ones provided by the s...

 Forum: Questions / Need Assistance   Topic: Gazala Hidden Airfield

Posted: Thu Jan 13, 2005 8:11 am 

Replies: 12
Views: 4609


The only way is to add that spot as a seperate spawn, on map load, is to either steal a spawn point from elsewhere in the map or to move a vehicle over there that has spawns attached to it. If you want to keep all the available spawns where they are and still have that one as a seperate chosable loc...

 Forum: General Discussion   Topic: How far should BF2 SSM go?

Posted: Fri Jan 14, 2005 5:00 am 

Replies: 7
Views: 4162


Total conversion is a pipe dream. Imagine loading a map just to find that 10 mins had gone by in gameplay. And you loaded on the same server from the last map. Sounds and textures would be awesome. Each team could literally get the same equipment but said equipment could easily be determined by its ...

 Forum: General Discussion   Topic: Can I change User name?

Posted: Fri Jan 14, 2005 8:43 am 

Replies: 4
Views: 3050


Most php forums try and give that as an option for admins, but in most cases it doesn't work well. In the worst case, it will corrupt the site and even crash it, so everyone has to start anew. As is what happened to the warhaus.com server last Sep. The easiest solution is to just create a new accoun...

 Forum: Battlefield Vietnam   Topic: Anti Base Camp - Batllefield Vietnam

Posted: Sat Jan 15, 2005 9:38 pm 

Replies: 14
Views: 11636


Because if a sound didn't exsist in the original rfa's then it can't be added SSM. I havn't played much with sounds in SSM's since they have little effect on gameplay and add to soundcard lag possibilities. To explain what I mean by exsisting in a rfa; Open the ORIGINAL rfa for the map you are worki...

 Forum: Questions / Need Assistance   Topic: No FLy Zone

Posted: Sat Jan 15, 2005 10:02 pm 

Replies: 10
Views: 4337


The best way to add spawns to those flags is to place a spawn vehicle relative to that flag. The question lies in whether or not to disable the spawnn vehicles engine. If it is allowed to move, and the enemy takes the flag, then the new spawn vehicle for the opposing team will not spawn till the fir...

 Forum: Vehicles and Weapons Modded   Topic: Paper Patriot Fix

Posted: Sun Jan 16, 2005 3:00 am 

Replies: 5
Views: 5021


You DA man Tan!

Maks me wonder why they even include the materials in the objects.rfa.
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