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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: faster infantry

Posted: Sat Mar 17, 2007 5:43 am 

Replies: 4
Views: 1830


 Forum: Questions / Need Assistance   Topic: need help w/ faster Willy's but w/out nitro

Posted: Fri Mar 23, 2007 6:54 am 

Replies: 29
Views: 12860


Sorry for pulling up such an old post.. but i thought the info could be useful to someone.. :roll: You can add engine grip to the other "wheels" which gets you more power / traction etc.. thus more speed without the Crazy n0s... This works for the wily and I'm sure you could use it with an...

 Forum: Questions / Need Assistance   Topic: need help w/ faster Willy's but w/out nitro

Posted: Fri Mar 23, 2007 6:19 pm 

Replies: 29
Views: 12860


In org. code you already have it? Or do you say, ad one more for dubble tracktion? If I ad it one more time I can hardly move. You may wish to take a closer look the orginal does not have power from the engine going to the front wheels only the rear wheels.. ObjectTemplate.Grip c_PGFRollGrip << fro...

 Forum: Questions / Need Assistance   Topic: need help w/ faster Willy's but w/out nitro

Posted: Mon Mar 26, 2007 12:31 am 

Replies: 29
Views: 12860


 Forum: Tutorials and Guides   Topic: Faster Soldiers - [Swimming]

Posted: Mon Mar 26, 2007 1:19 am 

Replies: 5
Views: 4849


Hey, not sure if this one has been discussed before, discovered while working on something else. I increased the mass of the soldier, and noticed while in the water the soldier now swims much faster then the default. Of course it's not perfect, first few times in the deep areas soldiers would get st...

 Forum: Tutorials and Guides   Topic: Faster Soldiers - [Swimming]

Posted: Wed Mar 28, 2007 5:45 pm 

Replies: 5
Views: 4849


 Forum: General Discussion   Topic: BF1942 Secret Weapons of WW2

Posted: Wed Mar 28, 2007 5:57 pm 

Replies: 1
Views: 1603


Does any1 here know how to mod bf1942 secret wep's of ww2? Hey MasterChief.. threads already been opened here >> http://www.serversidemodding.com/viewtopic.php?p=16834#16834 But I'll sum it up for you. Unlike the Bf42 Demo you can't just extract the rfa and alter then run. You have to use the _001....

 Forum: Vehicles and Weapons Modded   Topic: 1 shot sniper

 Post subject: Re: 1 shot sniper
Posted: Tue Nov 27, 2007 2:35 am 

Replies: 42
Views: 25437


edit: Player are you sure this wouldn't work? Would the game not make the changes..? Been awhile since I've tried.. but as I recall, I could not alter the existing materials SSM. Changing them had no effect, till I created a new material ID and applied them. The disadvantage to setcell is no way to...
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