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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Battlefield 2142   Topic: Static titans [split from guide]

Posted: Sat Jun 28, 2008 8:05 am 

Replies: 5
Views: 16536


I spent the last 2 years trying to find a way for a mod person to stop the titan from moving. There is none, except for the out of bounds. The code and such for the titan is in the DLL files, which can't be modified without serious problems. Is there a way to "set active" the object and a...

 Forum: Questions / Need Assistance   Topic: Colt that transports a person with the gun

Posted: Wed Jul 02, 2008 7:55 pm 

Replies: 21
Views: 6545


Not at all possible, you can not in the BF1942 engine "teleport" players positions short of making them join and exit a vehicle. Ya seen this done where people removed the entry points of the apc and spawn them in various location of the map as hidden teleports. So technically you don't n...

 Forum: Questions / Need Assistance   Topic: Colt that transports a person with the gun

Posted: Fri Jul 04, 2008 4:08 pm 

Replies: 21
Views: 6545


The server lacks script-ibility, no if/else,do/while,for statements, etc. I have seen some limited use of conditional statements in Refractor2 Engine. http://www.velotech.net/battlefield/tutorials.php?tut=4 I think most of it's limits come as direct result of EA's decision to keep so tight lipped a...

 Forum: General Discussion   Topic: Multiple Servers

 Post subject: Re: Multiple Servers
Posted: Fri Jul 04, 2008 8:46 pm 

Replies: 8
Views: 3290


This info is found in the Readme. Hope it helps.. · Added overlayPath feature to support running multiple server instances from the same installation directory. To set up an instance, please follow these steps: · Create a new, empty directory to hold the instance, for instance C:Server1 · Copy the m...

 Forum: Questions / Need Assistance   Topic: Change kits without dying and without picking up a kit

Posted: Tue Jul 08, 2008 12:18 am 

Replies: 51
Views: 19010


 Forum: Tutorials and Guides   Topic: Fire Planes from Knife - SSM - Includes Video

Posted: Thu Jul 24, 2008 6:44 am 

Replies: 65
Views: 109393


Sorry to be resurrecting... Anyway some one please inform me on where this section of code is placed : Hi WhatsShakin, No need for appoligies I don't personally see an issue with "resurrecting" posts that people find still are useful.. Though I would say .. reading the original post would...

 Forum: Tutorials and Guides   Topic: Fire Planes from Knife - SSM - Includes Video

Posted: Tue Jul 29, 2008 1:27 am 

Replies: 65
Views: 109393


My main question though is where exactly in the ost file do i put that line of code?? Since he's hell bent on putting it in the ost.con .. you can find an empty space pretty much anywhere.. though for n00bs.. best to go to the end of the file and add from there.. Copy Past.. pretty simple really bu...

 Forum: Questions / Need Assistance   Topic: Change kits without dying and without picking up a kit

Posted: Tue Aug 05, 2008 1:43 am 

Replies: 51
Views: 19010


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