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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Making more projectiles "pickupable" with the Repa

Posted: Sun Mar 26, 2006 4:37 pm 

Replies: 2
Views: 1520


hmhm...
i was wondering how it's done that you can pick up repairpacks and exppacks with the engineer's best friend, the wrench...
i looked at the projectile codes and the codes of the repairpack but i didn't found anything?
any ideas?

 Forum: Questions / Need Assistance   Topic: Making more projectiles "pickupable" with the Repa

Posted: Mon Mar 27, 2006 9:46 am 

Replies: 2
Views: 1520


 Forum: Questions / Need Assistance   Topic: rollover-protection for a willy...

Posted: Mon Mar 27, 2006 1:43 pm 

Replies: 5
Views: 2581


:D ok this is not really a modding question... i dunno if i told you but me and some friends are making a bf42 movie (our 3rd one if you don't count some little funmovies) because we're filming all over the map i created a mobile spawnpoint (a new willy jeep... it even has the flags of the two teams...

 Forum: Questions / Need Assistance   Topic: rollover-protection for a willy...

Posted: Mon Mar 27, 2006 8:36 pm 

Replies: 5
Views: 2581


 Forum: Questions / Need Assistance   Topic: rollover-protection for a willy...

Posted: Mon Mar 27, 2006 10:04 pm 

Replies: 5
Views: 2581


 Forum: Questions / Need Assistance   Topic: What not to mess with?

Posted: Tue Mar 28, 2006 4:55 pm 

Replies: 6
Views: 3009


uh well... i think the "modability" of bf42 is not so bad at all... just keep in mind you're doing all this stuff serversided... and most of it still works.. you can do way way way way way (and some more ways) more stuff when you map/mod own maps... and think about great mods like dc or forgotten ho...

 Forum: Questions / Need Assistance   Topic: rollover-protection for a willy...

Posted: Tue Mar 28, 2006 4:58 pm 

Replies: 5
Views: 2581


well i think you could do this mod serversided (it works with .Active and then adding the barrel template) if you do so i GUESS the client won't see it but it would still work as i'm doing all of my mods mapsided i don't know that for sure... but I'm pretty sure you can do it serverside too ;) it re...

 Forum: Questions / Need Assistance   Topic: self-"removing" objects?

 Post subject: self-"removing" objects?
Posted: Tue Mar 28, 2006 9:21 pm 

Replies: 1
Views: 1498


alright... now that the (more or less) serious modding is done it's time for easier things... well not so easy as it seems... i have a controlpoint (this mod is not serverside... just btw) and i want it to not look like one.. (thats no problem... i remove the animatedflags and replace the pole with ...
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