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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: LCAC3

Posted: Tue Feb 27, 2007 6:48 pm 

Replies: 11
Views: 4949


This works for me: I use lower case lcac's but ? In objectspawntemplates.con ObjectTemplate.create ObjectSpawner LadaSpawner ObjectTemplate.setObjectTemplate 2 lcac ObjectTemplate.setObjectTemplate 1 lada ObjectTemplate.MinSpawnDelay 5 ObjectTemplate.MaxSpawnDelay 5 ObjectTemplate.SpawnDelayAtStart ...

 Forum: Vehicles and Weapons Modded   Topic: Vehicles that run out of gas

Posted: Wed Feb 28, 2007 5:22 pm 

Replies: 11
Views: 8145


I took the cooldown code "out". Which meant u could turn the vehicle off and have the vehicle cooldown, but that was unrealistic, gas refueling out of nowhere. I didn't want the vehicle to move after the engine "runs out of gas". This is serverside. Everyone is ok with the mod of...

 Forum: Questions / Need Assistance   Topic: Make the SA-3 Fly farther?

Posted: Mon Apr 09, 2007 10:40 pm 

Replies: 16
Views: 6725


 Forum: Questions / Need Assistance   Topic: Make the SA-3 Fly farther?

Posted: Wed Apr 11, 2007 8:15 pm 

Replies: 16
Views: 6725


Ummm, whatever. The 16 sec flight can be extended by adding a healing station to the projectile. As the projectile looses health the healing station heals it. Thus the 16 sec can be extended. I tried it and it works... I also upped the explosive force to be more scud like with a larger radius. I inc...

 Forum: Questions / Need Assistance   Topic: Spawn then kill vehicle to leave the wreck.

Posted: Mon Oct 22, 2007 10:21 pm 

Replies: 10
Views: 3272


That's exactly the reason for it on Berlin!!!!!!!!!!!

Take my mod....use it....have fun with it!

Bunch of stuff inside the mod: Too much stuff to name. But all realistic.

Drain pipes have invisible ladders....so the rooftops are in play.

 Forum: Questions / Need Assistance   Topic: Grenade X2 but no more per kit

Posted: Mon Oct 22, 2007 8:41 pm 

Replies: 4
Views: 1807


Sorry I wanted these to be in the how to section: ObjectTemplate.Active GrenadeAlliesProjectile ObjectTemplate.addFireArmsPosition 0/0/0 ObjectTemplate.SetBlastAmmoCount 2 <=====U have 4 per kit, throw 1, 2 come out from identical trajectories, you have 1 more toss left. No reammo from anywhere: You...

 Forum: Questions / Need Assistance   Topic: Spawn then kill vehicle to leave the wreck.

Posted: Mon Oct 22, 2007 8:42 pm 

Replies: 10
Views: 3272


Sorry I wanted these to be in the how to section: Keeping wrecks all game: OST: rem ----------------------------------------- rem --- fighterspawner/BRDM2 --- rem ----------------------------------------- ObjectTemplate.create ObjectSpawner fighterspawner ObjectTemplate.setObjectTemplate 1 BRDM2 Obj...

 Forum: Questions / Need Assistance   Topic: Spawn then kill vehicle to leave the wreck.

Posted: Mon Oct 22, 2007 11:34 pm 

Replies: 10
Views: 3272


We currently playing it on GeneralMayhem Server....but we closing down server at end of Oct. I have other cool ones but please be specific for your map of choice...something in each one to make them special to me. Berlin was my crowning jewel...the one I am most proud of.....blue team does alright i...
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