Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Fire Loop problem

 Post subject: Re: Fire Loop problem
Posted: Tue Aug 04, 2009 5:06 am 

Replies: 5
Views: 3681


im using my own snd files. i just tried the stereo mono idea but still i get looping snd when i pull trigger. the problem even occurs when i copy the .ssc file over for the weapon & don't change it at all!! still loops... im confused!! can changing .ssc file only work in a client side mod like d...

 Forum: Questions / Need Assistance   Topic: Attach rain effect to player

Posted: Tue Aug 04, 2009 5:10 am 

Replies: 17
Views: 8594


LOL ive actually made a mod called "Here comes the Rain!". I was gonna make all the bf 1942 map with rain & raise the water level so everything looked flooded. I have the water level raised on Berlin... it seems to work. Not sure yet if rain is acutally do-able ssm tho.

 Forum: Questions / Need Assistance   Topic: Attach rain effect to player

Posted: Tue Aug 04, 2009 7:01 pm 

Replies: 17
Views: 8594


im using ObjectTemplate.lodDistance 5
anything less & effects will not show in 3rd person. at ObjectTemplate.lodDistance 10, when i walk up to say 3 bots grouped together, i get massive lag. i'll play with it some more, but i think the only solution is to just place the effects on the terrain.

 Forum: Questions / Need Assistance   Topic: Barrels floating in water

 Post subject: Barrels floating in water
Posted: Wed Aug 05, 2009 12:44 am 

Replies: 18
Views: 8048


Anybody know how to make an object like a barrel float in water. Im having problems. My barrels are slowly creeping up the sides of my river and wobbling all the time. my code rem *** Create bundle for stebarrel2_m1 *** ObjectTemplate.Create Bundle stebarrel2_m1 ObjectTemplate.geometry stebarrel2_m1...

 Forum: Questions / Need Assistance   Topic: Barrels floating in water

Posted: Fri Aug 07, 2009 4:00 am 

Replies: 18
Views: 8048


Hey thanx for the help!! I got the barrels to stop crawling up the side of the river & they float nicely. They've stopped bobbing in the water, but im sure if i play with the numbers i'll get them bobbing again. I noticed that the LCVP has 4 floaters... 1 of them having ObjectTemplate.setSinking...

 Forum: Questions / Need Assistance   Topic: Barrels floating in water

Posted: Sat Aug 08, 2009 4:14 am 

Replies: 18
Views: 8048


Holy hell i finally got the barrels floating, not crawling up the embankments & bobbing in the water. What an ordeal! The problem was definetly the position of the floaters as you guys said. I didn't realize that the center point of the "stebarrel2_m1" object was the bottom middle. Tha...

 Forum: Tutorials and Guides   Topic: Commando Kits

 Post subject: Commando Kits
Posted: Sat Aug 08, 2009 4:28 am 

Replies: 18
Views: 38134


I searched the forum & didn't see anything about commando kits, so i thought id share a couple of mine. This all works within a map... not sure about ss. Thought id throw some code up because everyones been helping me out lots =) AxisCommandoKit.con -> creates the commando kit ObjectTemplate.cre...

 Forum: Tutorials and Guides   Topic: Commando Kits

 Post subject: Re: Commando Kits
Posted: Sat Aug 08, 2009 4:35 am 

Replies: 18
Views: 38134


Here's a US Commando kit i have. Us_Commando_Kit.con -> creates the commando kit ObjectTemplate.create Kit Us_Commando ObjectTemplate.setType Engineer ObjectTemplate.setKitTeam 2 ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga" ObjectTemplate.setHealthBarFullIcon ...
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