Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: General Discussion   Topic: Score cap 255

 Post subject: Re: Score cap 255
Posted: Mon Nov 16, 2009 8:12 pm 

Replies: 23
Views: 73833


I have been lingering around again for a while here just checking out he advancement of the coding.,,getting back into it a bit..I am impressed by how much has been figured out since I stopped coming around so much..This guy needs to remember...I might not have 2000 posts...but I was around when th...

 Forum: General Discussion   Topic: Score cap 255

 Post subject: Re: Score cap 255
Posted: Tue Nov 17, 2009 12:25 am 

Replies: 23
Views: 73833


You've actually made this site interesting again. And so what if I'm dumb? Unless you're one of those people whom say "Death to the retards".

 Forum: Battlefield Vietnam   Topic: Have a questoin about modding.

Posted: Fri Nov 20, 2009 9:09 pm 

Replies: 17
Views: 57657


Its work? I don't want mod for singleplay =) I need mod for my server. We work in rfa with friend. How to add new tower on map? Like on the TKO servers? First off go to Urglub's Tutorial to learn how to make a patchfile. Now once you have done that, and have the files of the map that are needed on ...

 Forum: Battlefield Vietnam   Topic: Have a questoin about modding.

Posted: Sat Nov 21, 2009 4:51 pm 

Replies: 17
Views: 57657


We did it,but when we doing US_AirTower_1 or NVA,on map[ IA DRANG VALLEY,there changing huegun( Look:In objectSpawnTemplate.create ObjectSpawner tankSpawner. We did: ObjectTemplate.setObjectTemplate 2 US_AirTower_1 ObjectTemplate.setObjectTemplate 1 _US_AirTower_1 And we removed tankSpawner then we...

 Forum: Battlefield Vietnam   Topic: Have a questoin about modding.

Posted: Sat Nov 21, 2009 5:39 pm 

Replies: 17
Views: 57657


add me on xfire anytime! Xfire: thecatsmeow

 Forum: Questions / Need Assistance   Topic: demo modding

 Post subject: Re: demo modding
Posted: Mon Nov 23, 2009 12:04 am 

Replies: 12
Views: 14997


You have to modify the original demo_wake, not the retail one.

 Forum: Questions / Need Assistance   Topic: BF1942 HACKING!

 Post subject: Re: BF1942 HACKING!
Posted: Sat Nov 28, 2009 8:37 pm 

Replies: 14
Views: 12874


Ge-Force, It was a legit question. It doesn't necessarily mean he going to create a hack. Before you go anal on the word hack, shut up and think about it.

 Forum: Questions / Need Assistance   Topic: PtBoat Turbo

 Post subject: Re: PtBoat Turbo
Posted: Fri Nov 27, 2009 3:26 am 

Replies: 3
Views: 4252


Why the hell are you using ObjectTemplate.Active Torpedo_Engine? Us: ObjectTemplate.Active elco80 ObjectTemplate.addTemplate KatyushaRocket_Engine ObjectTemplate.setPosition 0/0/0 ObjectTemplate.setRotation 0/0/0 ObjectTemplate.Active KatyushaRocket_Engine ObjectTemplate.setAutomaticReset 1 ObjectTe...
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