Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: General Discussion   Topic: Email from Icebloods

 Post subject: Re: Email from Icebloods
Posted: Thu Jun 04, 2009 6:53 am 

Replies: 22
Views: 12156


I can't believe, that after all that crap we went through to help him, he calls us "I.D.I.O.T.S." and sends a threatening email. :lol: Reminds me of this member on our forum... from Australia. 124.185.xxx.xxx Came in to learn; only to have him insult everyone that offered him any help the...

 Forum: Tutorials and Guides   Topic: Soldier [Sprint]

 Post subject: Re: Soldier [Sprint]
Posted: Tue Jun 09, 2009 10:45 pm 

Replies: 20
Views: 14869


here is another way to get some more speed on those soldiers 8-) i think its the overall "soldier engine" speed, anyway this works ssm bf42 Soldier.setForwardSpeed 0 10 5 I don't like this method as much since there's less creative control. Where as using the animation states you can choo...

 Forum: Questions / Need Assistance   Topic: ...

 Post subject: Re: Change camera view?
Posted: Sat Jun 13, 2009 9:57 pm 

Replies: 13
Views: 6174


Yeah I tried, but the commands don't accept a second set of vectors like the soldier exit code for example. So in BF1942 it will always face north. :( Has anyone tried adding the camera as a template to another object and then rotating the object.. been trying to resolve that little quirk myself.. ...

 Forum: Questions / Need Assistance   Topic: ...

 Post subject: Re: Change camera view?
Posted: Sat Jun 13, 2009 10:45 pm 

Replies: 13
Views: 6174


dident this come up a long time ago? I belive the answer was it couldn't be done (but that's of my bad memory) Well perhaps search is not my best friend but I never seen mention of the idea to attach it and rotate it.. it'll probably crash.. but hell it's an idea.. Many things have been proven to b...

 Forum: Tutorials and Guides   Topic: Fire Planes from Knife - SSM - Includes Video

Posted: Tue Sep 22, 2009 9:16 pm 

Replies: 65
Views: 97749


All right, work..but, does not reduce the tickets and not scores ( TDM or CQ ), it is possible to do this?In other words, trampling the enemy could make the point, as if he had killed with a gun or knife normal? Every death should reduce tickets by 1, but you will not score any points for killing u...

 Forum: Questions / Need Assistance   Topic: demo modding

 Post subject: Re: demo modding
Posted: Mon Nov 23, 2009 6:49 pm 

Replies: 12
Views: 14446


We have a forum that is dedicated to Modding BF1942 Demo, though seems any external links are now blocked. I'd offer it to you in PM, but that too seems to have been blocked. Seems a strange thing to do blocking external resources since so many of us offer links back here? The biggest limitation to ...

 Forum: Questions / Need Assistance   Topic: pysics.gravity.....

 Post subject: Re: pysics.gravity.....
Posted: Fri Nov 27, 2009 12:41 am 

Replies: 12
Views: 9404


no, i mean the actuall solider has a low gravity so you can jump higher. So like the soldier carrying the bazooka will have a low gravity were as the soldier with the medic gun will have a normall gravity. Do you get it? When you get in a vehicle it disables so the car doesn't float.. Well this mig...

 Forum: Questions / Need Assistance   Topic: BF1942 HACKING!

 Post subject: Re: BF1942 HACKING!
Posted: Sat Nov 28, 2009 9:49 pm 

Replies: 14
Views: 12294


Ge-Force, It was a legit question. It doesn't necessarily mean he going to create a hack. Before you go anal on the word hack, shut up and think about it. Why so much hostility... I think in general it's pretty widely accepted in the gamming community that people don't like people using, creating, ...
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