Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Battlefield Vietnam   Topic: ok new promblem...:(

 Post subject: ok new promblem...:(
Posted: Fri Oct 09, 2009 4:13 pm 

Replies: 10
Views: 32120


used this code in hastings conquest mode....ObjectTemplate.SetSpawnAsParaTroper 1 like so... ObjectTemplate.create SpawnPoint US_Base1 ObjectTemplate.setSpawnId 1 ObjectTemplate.setGroup 1 ObjectTemplate.SetSpawnAsParaTroper 1 doesnt work? only thing happin is cobra on the pad at airfield spawns on ...

 Forum: Battlefield Vietnam   Topic: ok new promblem...:(

 Post subject: Re: ok new promblem...:(
Posted: Sat Oct 10, 2009 5:10 am 

Replies: 10
Views: 32120


you need to change to coordinates for this spawn up off the ground. You make his chute open but since he is on the ground its not needed. Make sure its up high or its not much good for a para spawn. THANLK YOU FOR YOUR REPLY.... NOT SURE HOW TO CHANGE THAT (coordinates for this spawn up off the gro...

 Forum: Battlefield Vietnam   Topic: ok new promblem...:(

 Post subject: Re: ok new promblem...:(
Posted: Sat Oct 10, 2009 3:39 pm 

Replies: 10
Views: 32120


In the soldierspawns.con file, that's where the spawns are created. For example the very first one : Object.create US_Base1 Object.absolutePosition 786.03/45.91/1550.7 Object.rotation 90/0/0 45.91 is the height at which the spawn is. Try 65.91 or higher. ok done...doesnt work??? should i go higher?...

 Forum: Battlefield Vietnam   Topic: ok new promblem...:(

 Post subject: Re: ok new promblem...:(
Posted: Sat Oct 10, 2009 4:03 pm 

Replies: 10
Views: 32120


In the soldierspawns.con file, that's where the spawns are created. For example the very first one : Object.create US_Base1 Object.absolutePosition 786.03/45.91/1550.7 Object.rotation 90/0/0 45.91 is the height at which the spawn is. Try 65.91 or higher. ok done...doesnt work??? should i go higher?...

 Forum: Battlefield Vietnam   Topic: ok new promblem...:(

 Post subject: Re: ok new promblem...:(
Posted: Sat Oct 10, 2009 9:10 pm 

Replies: 10
Views: 32120


Change all of your USBase spawns(SoldierSpawnTemplate) to para and then set them all up higher(SoldierSpawns). It sounds like you want one group to para and when you only change one of that group you may not spawn at the one spot for a long time or you can spawn there many times over. OK GOT IT... ...

 Forum: Battlefield Vietnam   Topic: paratropers

 Post subject: Re: paratropers
Posted: Sun Oct 11, 2009 10:59 am 

Replies: 2
Views: 22461


thank you buddy....:)

 Forum: Battlefield Vietnam   Topic: ok new promblem...:(

 Post subject: Re: ok new promblem...:(
Posted: Fri Oct 09, 2009 8:20 pm 

Replies: 10
Views: 32120


Post the whole code you are using and provide us with details like the map/mod/version. That should do the trick with the spawnpoint, but there are more then 1 spawnpoint on each flag. So you could have spawned on one of the other spawnpoints... ok map is hastings/ conquest/bfv.. v1.21 i did try ot...

 Forum: Battlefield Vietnam   Topic: paratropers

 Post subject: paratropers
Posted: Sun Oct 11, 2009 5:11 am 

Replies: 2
Views: 22461


hi again...:) well i got the paratropers workin on the map (Hastings/Conquest) at the main. but people complain they want to free fall and then open there chute .... any codes to do this??? ive seen it on your server ....tko twist ....can ya help me out??? couldnt find any thing else in the search.....
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