Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: BFV PathMapping

 Post subject: Re: BFV PathMapping
Posted: Sat Oct 24, 2009 3:09 am 

Replies: 15
Views: 13809


So will this still work for bfv? I get that it should work for 42, but will it work for bfv?

 Forum: Questions / Need Assistance   Topic: BFV PathMapping

 Post subject: Re: BFV PathMapping
Posted: Sun Oct 25, 2009 1:06 am 

Replies: 15
Views: 13809


Ok sounds good, see paths as follows: http://img41.imageshack.us/img41/9906/ed42directories.jpg Also, the map is found as follows: http://img25.imageshack.us/img25/2832/irvingmapforssm.jpg I believe the paths look right, let me know if im off, thanks everyone. I also noticed the following when i tur...

 Forum: Questions / Need Assistance   Topic: BFV PathMapping

 Post subject: Re: BFV PathMapping
Posted: Mon Oct 26, 2009 4:38 am 

Replies: 15
Views: 13809


Ok i have been able to get the debugger working to see the strategic areas. I added new SAs to where I put the new flag positions instead of moving the SA with that flag to the new position. So i deleted the extra SAs i put in and hey presto it worked in the debugger mode. Looks like I have to move ...

 Forum: Battlefield Vietnam   Topic: AI vehicle usage

 Post subject: Re: AI vehicle usage
Posted: Tue Oct 27, 2009 3:33 am 

Replies: 8
Views: 43607


Urglub, could you please post a tut on how to use the ED42 editor for creating pathmaps that work in BFV?

 Forum: Battlefield Vietnam   Topic: AI vehicle usage

 Post subject: Re: AI vehicle usage
Posted: Sat Oct 31, 2009 11:14 pm 

Replies: 8
Views: 43607


Delete last post - I now have this from a source elsewhere and it rocks.

 Forum: Battlefield Vietnam   Topic: How to do a patchfile

 Post subject: Re: How to do a patchfile
Posted: Wed Nov 04, 2009 5:52 am 

Replies: 25
Views: 77509


I have tried to put the Mutt into Hastings and have added the CAR code to strategicareas.con but map still crashes.

If I change the mutt to some other vehicle the map runs just fine.

Any other ideas on what should be changed?

 Forum: Battlefield 2142   Topic: Porting the Walker to BFV!

 Post subject: Porting the Walker to BFV!
Posted: Fri Nov 06, 2009 12:47 am 

Replies: 2
Views: 63226


Ok, so I have learned to port from the 42 mod over to BFV and I understand the differences in the code for CSM between the two mods. I wanted to expand a little and see whether its possible to pull in something from the 2142 mod (ie. Walker) into BFV. (ignore the legals for a moment). Under the Refr...

 Forum: Questions / Need Assistance   Topic: BFV PathMapping

 Post subject: Re: BFV PathMapping
Posted: Mon Nov 09, 2009 12:50 am 

Replies: 15
Views: 13809


Anyone experienced an error in ED42 that crashes the program while loading the map?

I am able to run the program, but get a CTD/microsoft error when I try to load my map.
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