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Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: burn soldier

 Post subject: burn soldier
Posted: Wed Sep 09, 2009 3:07 pm 

Replies: 10
Views: 9291


It works, but does not burn the soldiers, it is possible to do this? Init.con rem *** placeable fire *** ObjectTemplate.create Bundle VehicleFire ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasArmor 1 ObjectTemplate.maxhitpoints 25 ObjectTemplate.hitpoints 25 ObjectTemplate.Material 40 Object...

 Forum: Questions / Need Assistance   Topic: burn soldier

 Post subject: Re: burn soldier
Posted: Wed Sep 09, 2009 5:44 pm 

Replies: 10
Views: 9291


Yes, I want.

 Forum: Questions / Need Assistance   Topic: burn soldier

 Post subject: Re: burn soldier
Posted: Fri Sep 11, 2009 1:02 am 

Replies: 10
Views: 9291


Yes, that I did.
STEBARBWIRE makes the soldier loses power , I do not know how it works, but it has a secret that can be used in fire, anyone know what works and whether it is possible to use their properties?

 Forum: Questions / Need Assistance   Topic: burn soldier

 Post subject: Re: burn soldier
Posted: Fri Sep 11, 2009 3:07 pm 

Replies: 10
Views: 9291


Iced Earth , I add: Init.con rem *** placeable fire *** ObjectTemplate.create Bundle VehicleFire ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasArmor 1 ObjectTemplate.maxhitpoints 25 ObjectTemplate.hitpoints 25 ObjectTemplate.Material 40 ObjectTemplate.addArmorEffect 25 e_KubelFire 0/0/0 rem ...

 Forum: Questions / Need Assistance   Topic: burn soldier

 Post subject: Re: burn soldier
Posted: Fri Sep 11, 2009 9:30 pm 

Replies: 10
Views: 9291


OK, i did but, if I add the lines that you sent, does not appear the fire, and nothing happens. "init.con" rem *** placeable fire *** ObjectTemplate.create Bundle VehicleFire ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.addArmorEffect 25 e_KubelFire 0/0/0 ObjectTemplate.addTemplate f...

 Forum: Tutorials and Guides   Topic: Ejector Seat Bf1942

 Post subject: Re: Ejector Seat Bf1942
Posted: Fri Sep 11, 2009 9:38 pm 

Replies: 18
Views: 37901


"Ejector Seat Bf1942"

This works for BF1942? I could not using bf109, not happens.

 Forum: Tutorials and Guides   Topic: Ejector Seat Bf1942

 Post subject: Re: Ejector Seat Bf1942
Posted: Tue Sep 15, 2009 3:25 pm 

Replies: 18
Views: 37901


Init.con

ObjectTemplate.Active bf109
ObjectTemplate.setSoldierExitLocation 511.53/180.90/461.35 0/0/0

ObjectTemplate.Active bf109
ObjectTemplate.HpLostWhileUpSideDown 23

 Forum: Questions / Need Assistance   Topic: burn soldier

 Post subject: Re: burn soldier
Posted: Mon Sep 14, 2009 1:56 pm 

Replies: 10
Views: 9291


Hi, Iced Earth! I found what was missing..this line: ObjectTemplate.hasArmor 1 Now, work nice and burn. rem *** placeable fire *** ObjectTemplate.create Bundle VehicleFire ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasArmor 1 ObjectTemplate.addArmorEffect 25 e_KubelFire 0/0/0 ObjectTemplate....
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