Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Battlefield Vietnam   Topic: Moving Control Points?

 Post subject: Re: Moving Control Points?
Posted: Thu Jul 02, 2009 10:04 pm 

Replies: 30
Views: 19903


-> conquest/soldierspawns.con

you can delete them ( if you remove the flag you should ) or just move them,
what you can't do is adding more spawns

 Forum: Questions / Need Assistance   Topic: Using BF42 Objects in BFV

 Post subject: Using BF42 Objects in BFV
Posted: Fri Oct 02, 2009 1:55 am 

Replies: 18
Views: 16948


Hi I am trying to use some BF42 Buildings in a BFV Map. What exactly is needed to do so? I would also like to have 1-2 vehicles carried over, guess that's alot more work, I would still love to know! What I've done so far: Copy Texture, Standardmesh, added an Objects file with the geometry and object...

 Forum: Questions / Need Assistance   Topic: Using BF42 Objects in BFV

Posted: Fri Oct 02, 2009 10:03 am 

Replies: 18
Views: 16948


i already tried it this way and the obejcts didn't appear^^ i will check if i misspelled something and what about vehicles? that will also need behavior and engine type etc, or? thanks for the confirmation so far^^ PS: I guess i am asking for too much now, but is it possible to use heightmap and con...

 Forum: Questions / Need Assistance   Topic: Using BF42 Objects in BFV

Posted: Fri Oct 02, 2009 2:59 pm 

Replies: 18
Views: 16948


i still can't get it working at all tried a lot of different things
is there someone who might take a look at my map on here?
i would really appreciate!

 Forum: Questions / Need Assistance   Topic: Using BF42 Objects in BFV

Posted: Fri Oct 02, 2009 5:28 pm 

Replies: 18
Views: 16948


http://www.filefront.com/14642615/Custom.rfa

just the part that i estimate to matter, 2 make the file smaller

thx in advance!

 Forum: Questions / Need Assistance   Topic: Using BF42 Objects in BFV

Posted: Sat Oct 03, 2009 11:31 am 

Replies: 18
Views: 16948


the whole map is 70mb :/
how do i get to know which textures belong to which building
when names differ like that?

 Forum: Questions / Need Assistance   Topic: Using BF42 Objects in BFV

Posted: Sun Oct 04, 2009 11:37 am 

Replies: 18
Views: 16948


still couldn't get it working :(

here is the whole map ( 50 mb )

http://www.filefront.com/14653989/Omaha_Beach.rfa

Thx once again

 Forum: Questions / Need Assistance   Topic: Using BF42 Objects in BFV

Posted: Sun Oct 04, 2009 4:01 pm 

Replies: 18
Views: 16948


oh thanks man

never did it before, had any kind of guide or helper

just tried to copy the pattern from another map
didn't know about those lines, thanks!

I will try and let you know
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