Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Battlefield Vietnam   Topic: Modded Custom Maps

 Post subject: Re: Modded Custom Maps
Posted: Tue Jan 01, 2008 9:55 pm 

Replies: 20
Views: 8864


Nice map - how the quad reammo itself?

 Forum: Battlefield Vietnam   Topic: can you change a weapons projectile?

Posted: Wed Jan 02, 2008 5:40 am 

Replies: 6
Views: 3919


So i have managed to get the quad to heal soldiers, fix other vehicles and not run out of ammo. In the end all pretty easy fixes using active command.

Still looking to see how the quad's damage can be reduced down against heuys. Any thoughts?

 Forum: Battlefield Vietnam   Topic: can you change a weapons projectile?

Posted: Wed Jan 02, 2008 6:13 am 

Replies: 6
Views: 3919


So i managed to get the quad to reheal itself.

I keep going and ill get this...

But i need help on reducing damage of heuy rockets on quads? Any thoughts. I can modify damage on infantry but dont know the material numbers for the quad.

 Forum: Battlefield Vietnam   Topic: Modded Custom Maps

 Post subject: Re: Modded Custom Maps
Posted: Wed Jan 02, 2008 8:42 am 

Replies: 20
Views: 8864


I figured it out. Altered critical damage system.

Used an Active command and bingo. I got a stationary hovering quad in the air shooting out that heals the soldier, heals itself, and reammos itself.

Make sure you open your chute to bail into the quad above!

 Forum: Battlefield Vietnam   Topic: How do I slow reload down on Chinook?

Posted: Thu Jan 03, 2008 4:56 am 

Replies: 39
Views: 15901


Urglub, Im using your Chinook code above in my khe Sahn map, however, client side the game crashes. There are existing spawn M113 vehicles - would that impact the code above which uses the M113 as a supplier? The game crashes when the chinook is damaged, ie. hits ground, bridge etc. but it appears t...

 Forum: Battlefield Vietnam   Topic: How do I slow reload down on Chinook?

Posted: Thu Jan 03, 2008 5:07 am 

Replies: 39
Views: 15901


I guess the other thing too is the M113 does not spawn on the map - is that according to expectations?

 Forum: Battlefield Vietnam   Topic: How do I slow reload down on Chinook?

Posted: Thu Jan 03, 2008 5:52 am 

Replies: 39
Views: 15901


Ok so I also added the following code after yours Urglub:

ObjectTemplate.Active Chinook
ObjectTemplate.criticalDamage 80
ObjectTemplate.hpLostWhileCriticalDamage -10
ObjectTemplate.addTemplate AmmoboxVehicleSupplyDepot

Seems the damage system is causing the crash

 Forum: Battlefield Vietnam   Topic: How do I slow reload down on Chinook?

Posted: Thu Jan 03, 2008 8:06 am 

Replies: 39
Views: 15901


Thanks Urglub, Ill make those tweeks and so how the map goes.
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