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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Another teleporter thread...

Posted: Fri Jan 05, 2007 8:38 pm 

Replies: 15
Views: 7954


I'll post my code, just so you can see how lost I truly am..lol. ObjectSpawns.con : rem ****************************** rem * AA Teleporter * rem ****************************** ObjectTemplate.create AAGunSpawner Object.absolutePosition 1397.35/119.00/627.76 Object.rotation 70.38/6.28/180.96 ObjectSpa...

 Forum: Questions / Need Assistance   Topic: Another teleporter thread...

Posted: Fri Jan 05, 2007 9:00 pm 

Replies: 15
Views: 7954


 Forum: Questions / Need Assistance   Topic: Another teleporter thread...

Posted: Sat Jan 06, 2007 5:42 am 

Replies: 15
Views: 7954


ObjectTemplate.create AAGunSpawner It is supposed to be Object.create not ObjectTemplate.create. Although that might have just been a typo in your post. Yeah, thats definitely a mistake. So, I can change the output of the AA gun just fine.....thats the easy part. How, on the other hand, do I spawn ...

 Forum: Questions / Need Assistance   Topic: Another teleporter thread...

Posted: Sat Jan 06, 2007 10:03 pm 

Replies: 15
Views: 7954


Okay, I did that.......aand...no change. I think all the AAs that spawned were flak38's. On top of that, I was running into a problem I had earlier. If you choose allies, their spawn point comes up near hill AA on wake island..but you still spawn at north base. It seems you also can spawn at the air...

 Forum: Questions / Need Assistance   Topic: Another teleporter thread...

Posted: Sat Jan 06, 2007 11:47 pm 

Replies: 15
Views: 7954


 Forum: Questions / Need Assistance   Topic: Help!! Carrier floats in air just fine--make it unspawnable?

Posted: Sat Jan 20, 2007 11:13 pm 

Replies: 10
Views: 4386


I'm losing my mind here, I need some help. Map: Wake island, CTF I added a carrier in the A1 section of the map (top left square), floating in the air. Works just fine, floats, doesn't fall. Even the B17 on it works fine. For the life of me, I don't know how to get it so you don't phsyically spawn t...

 Forum: Questions / Need Assistance   Topic: Help!! Carrier floats in air just fine--make it unspawnable?

Posted: Sat Jan 20, 2007 11:29 pm 

Replies: 10
Views: 4386


Looking at another post, I have the soldierspawns as 5,6,7,8,9,10 for the enterprise. Just tried that too...no dice. I actually took enterprise.con into wordpad to phsyically count the addTemplates, heres the spawns section: 15 ObjectTemplate.addTemplate Enterprise_DriverSoldierSpawn ObjectTemplate...

 Forum: Questions / Need Assistance   Topic: Help!! Carrier floats in air just fine--make it unspawnable?

Posted: Sat Jan 20, 2007 11:50 pm 

Replies: 10
Views: 4386


lmao, I love you both equally as much.

IT WORKS! HUZZAH HUZZAH! :o

Thanks a TON guys, I was trying to get this to work all day. I almost gave up to make the 17 spawn on an invisible hangar, but what fun would that have been?
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