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Battlefield Modding Tutorials BFMODS • Search

Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Objecttemplate.forceonexplosion ?

Posted: Fri Aug 20, 2004 2:04 pm 

Replies: 0
Views: 4594


tanfhltu Posted: Aug 1 2004, 05:16 PM has anyone played around with this setting? it sets how much "push" an explosion has. i think the higher its set, the higher your dead carcus flies from an explosion i dunno bout you guys, but i love to watch teh bodies fly from grenades and c4.. the higher the ...

 Forum: Tutorials and Guides   Topic: Adding Rotating Paradrops

 Post subject: Adding Rotating Paradrops
Posted: Fri Aug 20, 2004 2:37 pm 

Replies: 26
Views: 17492


ok, i thought this was pretty cool. dunno if you guys have ever played DCX botb snipefest, but they have this rotating paradrop that circles slowly around the map. well, i was able to get this to work with existing soldier spawns. first, i placed the radar tower object in the staticobjects.rfa (i wa...

 Forum: Questions / Need Assistance   Topic: Make vehicles amphibious?

Posted: Fri Aug 20, 2004 4:53 pm 

Replies: 50
Views: 25334


 Forum: Questions / Need Assistance   Topic: Special Ops Kits

Posted: Fri Aug 20, 2004 2:44 pm 

Replies: 12
Views: 9204


i think 2lazy has played with the mp5.. he might be able to give you a better answer. clip size: i've played with this in the past and it caused server crashes.. but i might have missed something while i was doing it. plus, i was trying to set it to a size of 0... if you decide to play with it, do s...

 Forum: Questions / Need Assistance   Topic: Make vehicles amphibious?

Posted: Fri Aug 20, 2004 4:46 pm 

Replies: 50
Views: 25334


hmm... that's an interesting idea. i'm at work so i can't test this, but try something like this: in objectspawntemplate.con, put this at the end: ObjectTemplate.Active Stryker ObjectTemplate.hpLostWhileDamageFromWater 0 ObjectTemplate.addTemplate BMP2_Floater ObjectTemplate.setPosition 2.5/.97/-2.5...

 Forum: Questions / Need Assistance   Topic: Make vehicles amphibious?

Posted: Fri Aug 20, 2004 5:02 pm 

Replies: 50
Views: 25334


oh is it under water? you might be able to fix that by tweaking the floater offsets (the bmp is thinner than the stryker, so that's probly why). try this: ObjectTemplate.addTemplate BMP2_Floater ObjectTemplate.setPosition 2.5/-1/-2.5 ObjectTemplate.addTemplate BMP2_Floater ObjectTemplate.setPosition...

 Forum: Questions / Need Assistance   Topic: Make vehicles amphibious?

Posted: Fri Aug 20, 2004 5:05 pm 

Replies: 50
Views: 25334


 Forum: Questions / Need Assistance   Topic: Make vehicles amphibious?

Posted: Fri Aug 20, 2004 5:14 pm 

Replies: 50
Views: 25334


one more note on that... that how-to gives an area around the vehicle the healing/supply capability. i've never tested if it still works while your inside the vehicle. if it don't, you can try the same procedure, but instead of adding it to the stryker, add it to the PCOs in the stryker, which appea...
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