Author |
Message |
Forum: Questions / Need Assistance Topic: Any one know how to make stuff shoot more than one at a time |
Nerd |
Posted: Wed Nov 22, 2006 5:45 am
|
|
Replies: 15 Views: 6809
|
I guess it wouldn't work server-side, but you can make one fireArm shoot more than one projectile at a time if you look at the planes for example they drop TWO bombs a time, fire TWO bullets a time, etc. the code you need to get more than one projectile at a time is as follows: ObjectTemplate.addFir... |
|
|
Forum: Questions / Need Assistance Topic: Any one know how to make stuff shoot more than one at a time |
Nerd |
Posted: Thu Nov 23, 2006 7:34 am
|
|
Replies: 15 Views: 6809
|
I tested my code and it works fine with the handweapons :D Hehe I wonder what happens if you move the firearms position to around -5/0/0 and aim straight ahead I wondered the same 8-) unfortunately, I wasn't able to shoot myself... placed the firearmsposition 10 "units" behind me and shot ... |
|
|
Forum: Questions / Need Assistance Topic: Weapons 'modifying' vehicles? |
Nerd |
Posted: Fri Nov 24, 2006 3:58 am
|
|
Replies: 18 Views: 7842
|
no, it says "This property is used exclusively in Battlefield Vietnam." but it actually works in cherry bf42 ObjectTemplate.Active ExpPackProjectile ObjectTemplate.IsSticky 1 and you have exppacks that stick to vehicles / houses / whatever however if you use it, bf42 may crash... since I d... |
|
|
Forum: Questions / Need Assistance Topic: Weapons 'modifying' vehicles? |
Nerd |
Posted: Fri Nov 24, 2006 11:54 am
|
|
Replies: 18 Views: 7842
|
I'm not sure what happened to the c4 when the F16 crashed but as soon as I tried to detonate I had a CTD. Interesting point, I just tried it out: put a sticky exppack on a plane, blew it (the plane) up and tried to detonate the exppack after the wreck disappeared: bf42 crashed the exppack actually ... |
|
|
Forum: Questions / Need Assistance Topic: Weapons 'modifying' vehicles? |
Nerd |
Posted: Sat Nov 25, 2006 2:43 am
|
|
Replies: 18 Views: 7842
|
isSticky works fine non-serverside for me, at least in regular BF1942 on the Exppack. did you try to put it on a vehicle, destroy the vehicle (without blowing the exppack up) and then detonate the exppack once the wreckage is gone? that crashed my bf42 in a local game so maybe it was an idea that n... |
|
|
Forum: Questions / Need Assistance Topic: Changing the "Water Explosion" effect? |
Nerd |
Posted: Sun Nov 26, 2006 11:56 am
|
|
Replies: 1 Views: 1455
|
Alright, don't know how to put this... :? Does anyone know where/how I can change the explosion-effect that kicks in when a vehicle / exppack / grenade / whatever explodes under / in the water? I changed the "endEffectTemplate" of an exppack, so that it spawns a lifeboat instead of explodi... |
|
|
Sort by: |