Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Spawn then kill vehicle to leave the wreck.

Posted: Tue Oct 23, 2007 5:29 pm 

Replies: 10
Views: 3277


Dude, 2 flags....gotta ask: was it server sided? Post the code: I want 10 different flag locations with 1 spot to return....is that possible? I could see how modifying the flag location in CTF.con would work...but can you have 10 different flag locations? All of the flags on the ground. Would the se...

 Forum: Questions / Need Assistance   Topic: Grenade X2 but no more per kit

Posted: Mon Oct 29, 2007 10:03 pm 

Replies: 4
Views: 1808


I use it in other places.....for instance, the hummer_tow...2 tows for the price of 1, BUT twice as strong....bye bye tank.

I've used it on a modified heavy_assault saw.....bye bye hummer/dpv.

 Forum: Questions / Need Assistance   Topic: MH-53

 Post subject: Re: MH-53
Posted: Mon Oct 29, 2007 10:31 pm 

Replies: 17
Views: 5633


Here's something to share with you all... Stick it in...try it out. The rotating spawn pts could be used for this post.....use a very very slow speed and small small radius. The blades don't turn but....I didn't care. If this is the version with the spitfires attached to the other plane.....we had f...

 Forum: Vehicles and Weapons Modded   Topic: APC's and planes with movable attached spawn point. ssm

Posted: Mon Oct 29, 2007 10:41 pm 

Replies: 60
Views: 73390


What's a m3a1?

m1a1 = heavytank
m2a3 = bradley


I'm trying this out tonight.

 Forum: Questions / Need Assistance   Topic: Serverside/Static Objects/Could it be visible?

Posted: Fri Nov 02, 2007 4:21 pm 

Replies: 23
Views: 7384


I would like to add my "no",

But I will offer a solution also,

Have wrecked vehicles spawn around the AAA.

l posted this about 2 weeks ago and supplied the Berlin mod for BDRM wrecks.

 Forum: Questions / Need Assistance   Topic: Removing Collision on Vehicles trouble..

Posted: Fri Nov 02, 2007 4:27 pm 

Replies: 18
Views: 5182


I coded the scud missle to have no collision damage...it went right thru everything...windmills, building, the ground, hills, but never detonated due to the nature of what I did.

Is this what you want. Just for visual firing effect?

 Forum: Questions / Need Assistance   Topic: Ural_ZPU & APLandmine

 Post subject: Ural_ZPU & APLandmine
Posted: Fri Nov 02, 2007 4:31 pm 

Replies: 10
Views: 3459


I tried to spawn the Ural_ZPU server side but the game CTD.

Is the Ural_ZPU broken?



I tried to spawn the APLandmine server side but the game CTD.

Is the APLandmine broken?
EDIT: YES, but it's fixed now...read below for code.


DCFinal

 Forum: Questions / Need Assistance   Topic: Removing Collision on Vehicles trouble..

Posted: Fri Nov 02, 2007 4:39 pm 

Replies: 18
Views: 5182


ObjectTemplate.Active Spandrel_Projectile
ObjectTemplate.hasCollisionPhysics 0
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