Author |
Message |
Forum: Questions / Need Assistance Topic: burn soldier |
anselmus |
Posted: Wed Sep 09, 2009 3:07 pm
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Replies: 10 Views: 9523
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It works, but does not burn the soldiers, it is possible to do this? Init.con rem *** placeable fire *** ObjectTemplate.create Bundle VehicleFire ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasArmor 1 ObjectTemplate.maxhitpoints 25 ObjectTemplate.hitpoints 25 ObjectTemplate.Material 40 Object... |
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Forum: Questions / Need Assistance Topic: burn soldier |
anselmus |
Posted: Wed Sep 09, 2009 5:44 pm
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Replies: 10 Views: 9523
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Forum: Questions / Need Assistance Topic: burn soldier |
anselmus |
Posted: Fri Sep 11, 2009 1:02 am
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Replies: 10 Views: 9523
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Yes, that I did. STEBARBWIRE makes the soldier loses power , I do not know how it works, but it has a secret that can be used in fire, anyone know what works and whether it is possible to use their properties? |
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Forum: Questions / Need Assistance Topic: burn soldier |
anselmus |
Posted: Fri Sep 11, 2009 3:07 pm
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Replies: 10 Views: 9523
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Iced Earth , I add: Init.con rem *** placeable fire *** ObjectTemplate.create Bundle VehicleFire ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasArmor 1 ObjectTemplate.maxhitpoints 25 ObjectTemplate.hitpoints 25 ObjectTemplate.Material 40 ObjectTemplate.addArmorEffect 25 e_KubelFire 0/0/0 rem ... |
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Forum: Questions / Need Assistance Topic: burn soldier |
anselmus |
Posted: Fri Sep 11, 2009 9:30 pm
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Replies: 10 Views: 9523
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OK, i did but, if I add the lines that you sent, does not appear the fire, and nothing happens. "init.con" rem *** placeable fire *** ObjectTemplate.create Bundle VehicleFire ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.addArmorEffect 25 e_KubelFire 0/0/0 ObjectTemplate.addTemplate f... |
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Forum: Tutorials and Guides Topic: Ejector Seat Bf1942 |
anselmus |
Posted: Fri Sep 11, 2009 9:38 pm
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Replies: 18 Views: 41095
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"Ejector Seat Bf1942" This works for BF1942? I could not using bf109, not happens. |
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Forum: Tutorials and Guides Topic: Ejector Seat Bf1942 |
anselmus |
Posted: Tue Sep 15, 2009 3:25 pm
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Replies: 18 Views: 41095
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Init.con
ObjectTemplate.Active bf109 ObjectTemplate.setSoldierExitLocation 511.53/180.90/461.35 0/0/0
ObjectTemplate.Active bf109 ObjectTemplate.HpLostWhileUpSideDown 23 |
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Forum: Questions / Need Assistance Topic: burn soldier |
anselmus |
Posted: Mon Sep 14, 2009 1:56 pm
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Replies: 10 Views: 9523
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Hi, Iced Earth! I found what was missing..this line: ObjectTemplate.hasArmor 1 Now, work nice and burn. rem *** placeable fire *** ObjectTemplate.create Bundle VehicleFire ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.hasArmor 1 ObjectTemplate.addArmorEffect 25 e_KubelFire 0/0/0 ObjectTemplate.... |
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