Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Tutorials and Guides   Topic: Fire Planes from Knife - SSM - Includes Video

Posted: Thu Jul 24, 2008 6:20 am 

Replies: 65
Views: 110325


Sorry to be resurrecting... Anyway some one please inform me on where this section of code is placed : ObjectTemplate.active KnifeAllies ObjectTemplate.addFireArmsPosition 0/0/0 0/0/0 ObjectTemplate.velocity 100 ObjectTemplate.Active KnifeProjectile ObjectTemplate.timeToLive CRD_NONE/20/0/0 ObjectTe...

 Forum: Tutorials and Guides   Topic: Fire Planes from Knife - SSM - Includes Video

Posted: Sat Jul 26, 2008 1:07 am 

Replies: 65
Views: 110325


Hmmm... This confuses me. Im sorry but im new to this stuff. Im confused about where to put this specific line of code. Do i put it in the ost with the other part or do i need to replace all or part of the original .con file for the knife with the code or what?? What he says in the original post doe...

 Forum: Questions / Need Assistance   Topic: SBD

 Post subject: SBD
Posted: Sat Jul 26, 2008 1:33 am 

Replies: 4
Views: 2310


Where is the code located for the SBD bomb reload time?

 Forum: Questions / Need Assistance   Topic: SBD

 Post subject: Re: SBD
Posted: Sat Jul 26, 2008 1:40 am 

Replies: 4
Views: 2310


Would the SBD Bomb Dummy be it? because that is the only file in either that is associated with the bomb

 Forum: Questions / Need Assistance   Topic: SBD

 Post subject: Re: SBD
Posted: Sat Jul 26, 2008 1:59 am 

Replies: 4
Views: 2310


Cool Thanks i wasnt 100% Sure but now i am cool Thanks again

 Forum: Tutorials and Guides   Topic: Fire Planes from Knife - SSM - Includes Video

Posted: Sat Jul 26, 2008 4:36 am 

Replies: 65
Views: 110325


My main question though is where exactly in the ost file do i put that line of code??

 Forum: Vehicles and Weapons Modded   Topic: Supermassive Grenades

 Post subject: Supermassive Grenades
Posted: Sat Jul 26, 2008 6:33 pm 

Replies: 31
Views: 58076


Ive found an extremely fun screwy modification you can make to grenades that is hilarious. Simply add This line of code ObjectTemplate.mass 35000000 to the allied or axis grenade object.con and now your grenades have as much mass as a battleship. On impact with tanks ships and other vehicles they fl...

 Forum: Tutorials and Guides   Topic: Fire Planes from Knife - SSM - Includes Video

Posted: Tue Jul 29, 2008 3:25 am 

Replies: 65
Views: 110325


sorry bro but i didnt know that it was easier to put it somewhere else besides the ost... :(
thanks for the help
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