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Battlefield Modding Tutorials BFMODS • Search

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Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Carbomb on DC_Bunkers

 Post subject: Carbomb on DC_Bunkers
Posted: Wed Sep 22, 2004 1:29 am 

Replies: 22
Views: 8888


I was trying to Mod DC_Weapons_bunker to change one of the spawns to create a carbomb.. no sweat.. got it in there and set it up. Here's the problem. When the carbomb goes off, even if it's the "uberbomb" as described in the thread about the Ural Tanker truck bomb, it barely scratches the bunker. I'...

 Forum: Questions / Need Assistance   Topic: Carbomb on DC_Bunkers

Posted: Wed Sep 22, 2004 1:54 pm 

Replies: 22
Views: 8888


Nothing affects the bunker cept c4 and maybe mortars. You have to change the id's on the bunker, but I am not sure if it can be done server-side??? yeah mortars don't either. I can't seem to get the car to explode using the ExpPack code that was in the thread ealier. If I use the code as posted the...

 Forum: Questions / Need Assistance   Topic: Carbomb on DC_Bunkers

 Post subject: DC_Weapons_Bunker
Posted: Wed Sep 22, 2004 6:16 pm 

Replies: 22
Views: 8888


tried that actually. When i use ExpPackProjectile, I get a "Failed to spawn projectile" error from the server and it refuses to load the map.. even if the car is just set as 1 exp pack and not the multiples as listed in my code. I swear... this is vexing me... Thanks for the help though I do appreci...

 Forum: Questions / Need Assistance   Topic: Carbomb on DC_Bunkers

 Post subject: DC_Weapons_Bunker
Posted: Wed Sep 22, 2004 8:58 pm 

Replies: 22
Views: 8888


Yeah that's it exactly. It usually takes about 12 sticks or so of C4 to level a bunker. So the carbomb would do say 1/3 the damage in one shot if you could get it there and set it off.. When you fire off the scud carbomb it literally only does a small sliver of damage to the structure. 1 block of C4...

 Forum: Questions / Need Assistance   Topic: Carbomb on DC_Bunkers

 Post subject: DC_Weapons_Bunker
Posted: Wed Sep 22, 2004 9:35 pm 

Replies: 22
Views: 8888


ok.. here's the latest.. and good idea on the material... hadn't though of that.. ObjectTemplate.Active Carhorn ObjectTemplate.projectileTemplate SCUD-BRocket ObjectTemplate.projectilePosition 0/0/0 ObjectTemplate.projectileTemplate SCUD-BRocket ObjectTemplate.projectilePosition -25/0/25 ObjectTempl...

 Forum: Questions / Need Assistance   Topic: Carbomb on DC_Bunkers

 Post subject: DC_Weapons_Bunker
Posted: Thu Sep 23, 2004 12:29 am 

Replies: 22
Views: 8888


ok I changed ti down to the standard 1-scud carbomb.

It will explode now, but it still does nothing to the bunker when it goes... I even parked it on top of the scuds inside and it didn't do jack...

:(

 Forum: Questions / Need Assistance   Topic: Carbomb on DC_Bunkers

 Post subject: DC_Weapons_Bunkers
Posted: Thu Sep 23, 2004 1:42 am 

Replies: 22
Views: 8888


 Forum: Questions / Need Assistance   Topic: Carbomb on DC_Bunkers

 Post subject: DC_Weapons_Bunker
Posted: Thu Sep 23, 2004 12:14 am 

Replies: 22
Views: 8888


lol ok that was funny.. when you put that code in... ObjectTemplate.Active Carhorn ObjectTemplate.projectileTemplate SCUD-BRocket ObjectTemplate.projectilePosition 0/0/0 ObjectTemplate.projectileTemplate SCUD-BRocket ObjectTemplate.projectilePosition -25/0/25 ObjectTemplate.projectileTemplate SCUD-B...
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