Battlefield Modding Tutorials BFMODS

Battlefield Modding Tutorials
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 Forum: Questions / Need Assistance   Topic: Personal teleport help...

Posted: Wed Oct 31, 2007 8:03 am 

Replies: 18
Views: 5889


Johhney Appleseed said he has done it before, that is, spawn people from a soldier running around. He said attach the spawn point to the hippack. I'll have to try that.

ehh, meant to post this in APC spawn point string.

 Forum: Vehicles and Weapons Modded   Topic: APC's and planes with movable attached spawn point. ssm

Posted: Fri Nov 02, 2007 5:22 am 

Replies: 60
Views: 82109


This works great. lol. Soldiers spawn soldiers, whoohoo!



ObjectTemplate.active MedPack
ObjectTemplate.addTemplate Sub7CDriverSoldierSpawn
ObjectTemplate.setPosition 0/0/0
ObjectTemplate.timeToLive CRD_NONE/60/0/0

 Forum: Vehicles and Weapons Modded   Topic: APC's and planes with movable attached spawn point. ssm

Posted: Fri Nov 02, 2007 6:19 am 

Replies: 60
Views: 82109


yea TimetoLive, i mean, it worked non-stop with apc's but I don't know if it even does anything in my code. I think its not being used. Oh and you have to rem out the ObjectTemplate.setEnterOnSpawn 1 or yur soldier spawns wont work unless they are close to a vehicle. Isn't that funny? This is nuts! ...

 Forum: Questions / Need Assistance   Topic: Personal teleport help...

Posted: Fri Nov 02, 2007 7:02 am 

Replies: 18
Views: 5889


um,, active any entry point or addtemplate any entrypoint to anything doesn't work yet. I've tried everything listed here. Maybe you have to rem them out in objects although I think I tried that too. Entrypoints are evil. At least I figured out how to spawn soldiers on soldiers.

 Forum: Questions / Need Assistance   Topic: Gun that can shoot through walls

Posted: Mon Nov 05, 2007 6:51 pm 

Replies: 49
Views: 19291


Gun that can shoot through walls. Where the bullet keeps going and could shoot 5 guys like Indiana Jone 3 when he's on the tank and kills them all with one bullet. I tried all the commands I thougt would work like..... ObjectTemplate.active mp40Projectile ObjectTemplate.SetHasCollisionPhysics 1 Obje...

 Forum: Questions / Need Assistance   Topic: Gun that can shoot through walls

Posted: Tue Nov 06, 2007 8:58 pm 

Replies: 49
Views: 19291


I was reading a whole lot about damage and came across this.. "If any terrain or object blocks the line segment between the explosion and the soldier's center, the soldier receives no damage from the explosion. Objects and terrain do not block splash damage attacks against vehicles and objectiv...

 Forum: Questions / Need Assistance   Topic: Destroyersonar

 Post subject: Re: Destroyersonar
Posted: Fri Nov 09, 2007 9:16 pm 

Replies: 5
Views: 2802


There's a wonderful thing called a half-'n half server. Half ssm, half client only. Like you can have a hidden super kit that only u can pick up. If anyone else tries to pick it up, it kicks them, lol. Works for sonar too. Only you would have the minimap hx. :D. Ps. i don't condone hxing, but if its...

 Forum: Questions / Need Assistance   Topic: Gun that can shoot through walls

Posted: Mon Nov 12, 2007 6:45 pm 

Replies: 49
Views: 19291


We tried the c_CGProjectiles thingy on soldiers. They become superman. You can shoot at them and they won't get hit, although splash damage still applies and nades can kill them.
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